Recent content by [GSG] Az

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    Adding Weapon Packs - Almost There

    Pack needs to be run client side as well. You will need to put that file in your own dayz_epoch folder (As will everyone who joins)
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    Multi custom load screens?

    In init.sqf startLoadingScreen ["","RscDisplayLoadCustom"]; I'd assume recreating the startLoadingScreen script would achieve what you are looking for, as you could define statically the different loading screens and then have the script select which RSCDisplay to execute. Again, haven't...
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    Dayz Quest System [EPOCH ADDITION] v0.1 [IN DEVELOPMENT]

    Just finished a major rescript of the whole project to make it more performance friendly. Now it has minimal scripts executing (All executed as calls from DQS_Compiles) and has configurable options. There are a few game breaking bugs that I need to resolve, but overall its almost done. For the...
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    New BE Update causing Frame Lag/Stutter

    Yup... Players were complaining of bad frames etc, so I decided to log on and see what the cufuffle was. My PC ran fine, and then I saw "Battleye Client Updated, Battleye Restarting" Everything was still fine, until it recalculated the GUID. Just incase people are trying to nut this one...
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    Dayz Quest System [EPOCH ADDITION] v0.1 [IN DEVELOPMENT]

    UPDATE - 05/03/2014 Database saving is NOT yet complete. Alpha will be released once I can code specific calls (Not unsafe 999 calls) or once epoch default dll supports custom tables (Even a template in each source release would be suffice). I've also toyed with the idea of a standalone DLL...
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    Dayz Quest System [EPOCH ADDITION] v0.1 [IN DEVELOPMENT]

    Definitely still working on this guys... It's just a mammoth effort to get right and I am a perfectionist haha. Ill give you all an update within the next few days to let you know whats done already and what is in progress :)
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    Hived server

    The other thing to remember is the column "Instance" in the DB. If your second mission file has another instance specified, no character data will load - It will just make new ones. Make sure you set the instance in the init.sqf to the same as the original mission file your trying to merge.
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    Dayz Quest System [EPOCH ADDITION] v0.1 [IN DEVELOPMENT]

    I am not actually. I am trying my hardest to code this entirely from scratch! In a few short days, I will be posting up the github and such, and you are welcome to contribute any help at all. I am adding language localisation so I could definitely use the help for the german translations there...
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    Help with adding Scripts

    All you are missing here is a little bit of basic knowledge. Before you start you will need the following: Notepad++ : To edit scripts/files PBO Manager : To extract the contents of PBO files (They are like zip files) - ALWAYS INSTALL THE RIGHT COPY (x64 for 64bit, x86 for 32) Now, to cover...
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    Dayz Quest System [EPOCH ADDITION] v0.1 [IN DEVELOPMENT]

    Thanks for the feedback! I agree, quests will be persistent after death after considering these points. I am using ARMA2NET so custom DB fields are easy enough. Generally, I would be placing the NPC's for critical missions inside a safe zone to prevent this from happening, there would be...
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    [Help] Error - Execute SQL File

    KEY `Alive` (`Alive`) USING BTREE ) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=latin1; It means the SQL server doesnt understand this part of the query. Who are you hosted with? And if self hosting, what version of MySQL/Xammp do you have?
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    Dayz Quest System [EPOCH ADDITION] v0.1 [IN DEVELOPMENT]

    Thats likely to be my eventual goal, but getting it working and making it work how the community wants it is my first priority. But thanks for the feedback.
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    [Bug] Refill Ammo on relog with Backpack

    It could be done with some talented scripting but would involve changing the way the DB saves information to the hive - IE: ["DMR_Mag["15"]","DMR_Mag["20"]"] etc... Problem is that the of hive calls are hardcoded. I have seen servers where this is fixed (DMR mags dont refresh in your...
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    Making Destroyed Vehicles Drop Loot?

    Thanks, completely overlooked that! I'll post the script up when I'm sure it works!
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    Making Destroyed Vehicles Drop Loot?

    Hi all, I was chasing some help with making destroyed vehicles drop their contents. I'm assuming I need to override and modify "z\addons\dayz_code\compile\vehicle_handlekilled.sqf" And I further assume that here is where I need to add the logic: if (isServer) then { [_unit...
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