I didnt just randomly teleport around, i saw that they were gathered around a hackerbox, and thought it would be easier, to just kill them instead of banning them, or stripping their inventory of the hacked gear. This tool has great uses.
I once used those things to find out who spawned in hackerboxes on my server. I found a hacker crate with 6 people at it, and i went over there with a DMR and sprayed at them. All of them died, except one who apparently had godmode on. It is really useful for finding stuff like that.
Hey, i have the same problem as last time.
This is exactly what happens: My other admin opens the tools menu, tests out various things, then he gets aborted automatically. Then when i come in, the tools menu doesnt work for either of us. Its pretty weird :S
Here it is: http://www.mediafire.com/?vy2edckjgkly761
(sorry, i dont know how to add the file directly to this chat)
EDIT:
BluePhoenix, if it is possible for you, could you make it for 3 different levels of admins? One which just has access to the skins menu (gonna use it for donators), one...
BluePhoenix, i installed your tools, put in my UID, and everything, but when i press the "tools menu" ingame, nothing happens. At all. Does anyone else have this issue, or is it just me?
Hey, thanks for your response.
Could you explain a little bit further how it would work? Do i write it like this? Should i just paste all the code from the AdminToolsMain.sqf in where i wrote <all the admintools code here> for superadmins, and then just a bit less for lower ranked admins?
if...
BluePhoenix, is there a way to hide the tool menu for players not on the list?
And is it possible to add some new lines to the AdminTools.sqf, so maybe moderators can use it, just with fewer powers?
Cheers.
BluePhoenix175, i love your tool. I just have this question:
In the AdminToolsMain.sqf, in the bottom, can i add another "if ((getPlayerUID player) in [", and then add the UID's of my moderators, and then just give them access to a FEW of the tools, so they dont have access to all of it...
BluePhoenix175, your tools works like a charm, THANK you :)
Is there any possible way to add a tool that allows the admins to remove things, like weapon boxes?
Cheers.
Okay, thank you so much for your time and effort, it must be a pain in the butt to instruct a bunch of flippin' vegetables like me. Thanks again for your help :)
Son of a biscuit, i feel like the biggest idiot on the planet. I just found this:
The bottom code should be changed to "admintools/player_monitor.fsm", instead of "/z/addons...", right?
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