For now all dead (Destroyed) vehicles on my server don't respawn after restart.
Can anyone give me tutorial or a script how to make destroyed vehicles to respawn on restart.
(Not all vehicles, only destroyed ones)
Thanks!
I am having an issue... although my custom vehicle (and locations) are working well.
1. After blowing up SUV it doesn't respawn on restart, why?
(I set chance to 1.000, and limit_min is 1, and limit_max 1)
(I am on Taviana, vert hosting)
I find out everything, can anyone just tell me 2 things.
1. Is this valid worldspace (I want facing angle included) [127.81,[6874.49,8279.41]]
2. How does spawn chance works, do I select it in "chance" in world_vehicle or in "vehicle" limit_min & limit_max
Hello. I am hosting on Vert Hosting and I have Taviana 2.0.
I made my own custom vehicle spawn (and specific number of each vehicle) in
Arma 2 OA Editor (Taviana map)... And I saved it, now I have my mission.sqf and mission.biedi.
Containing locations or whatnot from editor...
Now my...
Thanks that works, I just had to edit: kh_actions.sqf
This line:
_vehicle_refuel_id = _vehicle addAction ["Refuel", "Scripts/kh_vehicle_refuel.sqf", [], -1, false, false, "",
To this:
_vehicle_refuel_id = _vehicle addAction ["Refuel", "kh_vehicle_refuel.sqf", [], -1, false, false, ""...
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