I'm getting the same issue as others with vehicles teleporting back to original location on disconnect/death/restart, I've figured out for me its an error with [CPC] indestructible Bases, it removes
if ((typeOf _object) in dayz_allowedObjects) then { in your server_moniter.sqf If you add this...
For anyone else who might have this same problem http://epochmod.com/forum/index.php?/topic/13856-release-indestructible-items-for-1051/ This will allow players to remove plot poles themselves but so far it has broken DZGM group management, It removes the option to right click radio, I've got to...
I've been stalking this thread, You helped me with this same problem the other day, Having the same problem as him, I thought it worked for a bit but p4l is really bad xD I look forward to seeing your work!
It does have its own compiles.sqf I've added the line below and it does work but the major problem with it is somehow zombies are able to run again, (We had them walking) I'm not sure whats causing it. I'm still looking into it, Thanks for the reply though!
I've been trying to get "A plot for life" working for like 3 days now, I've got it to work twice now but each time it seems to break the zombie speed. (I had them walking)
in the instructions it says
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"...
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