Recent content by Jon Gallagher

  1. J

    [SUPPORT] - Sheeps Epoch Repack

    This is a known issue with the build , It only happens on first log in after a server restart , Its something to do with a building that loads I believe Rather that disable battleye you can just change the entry in your PublicVariable.txt file to a 1 from 5 (1 is just log it 5 is auto kick) I...
  2. J

    [SUPPORT] - Sheeps Epoch Repack

    All sorted , Actually cheated and built a Cherno overpoch server using the one on my host then nicked the custom loot stuff from that and added it to your repack (replaced the files in DayZ_Epoch_11.Chernarus\scripts\customloot works a treat :) @FallingSheep thanks for planting the seed :)
  3. J

    [SUPPORT] - Sheeps Epoch Repack

    Thanks sheep Sounds like fun ! Will take a look :)
  4. J

    [SUPPORT] - Sheeps Epoch Repack

    Having a little issue now I switched to overpoch cherno using the latest pack , traders all show overpoch stuff as expected but no weapons from overpoch actually spawn randomly only weapons found are standard epoch ones Im using...
  5. J

    [SUPPORT] - Sheeps Epoch Repack

    Ha ah can't believe I didn't even look in that file , I've been running standard epoch from that one ! Cheers
  6. J

    [SUPPORT] - Sheeps Epoch Repack

    I've just loaded the overpoch NAPF on and had a play but wondered if there is a cherno version floating around ? My players seem to have a deep hatred for NAPF (I quite like it but hey what's my opinion count for)
  7. J

    [SUPPORT] - Sheeps Epoch Repack

    Cool , Found it ! Much better than sql :)
  8. J

    [SUPPORT] - Sheeps Epoch Repack

    Got a very odd issue (that im sure is specific to me) I have M107 weapons available to buy at hero & bandit but no ammo so I added the ammo ,same way I have added other things previously but the ammo doesn't show up used the below to add it and I see it in the DB just not at the traders any...
  9. J

    [SUPPORT] - Sheeps Epoch Repack

    @FallingSheep Found a little annoyance - If you try to use the searchlights at kershoye checkpoint (probably spelt very wrong but im sure you know what I mean) They kill you instantly ! Doesn't bother me but I know I will get players moaning they died when they haven't done anything wrong really
  10. J

    [SUPPORT] - Sheeps Epoch Repack

    @FallingSheep I have a suggestion for a script to add , I use it on my NAPF server at the moment and it works well m not tried to shoehorn it into the cherno one yet as I don't want to mess with you repack :) Anyway here it is http://epochmod.com/forum/index.php?/topic/616-zombie-free-bases/...
  11. J

    [SUPPORT] - Sheeps Epoch Repack

    Base building was removed and replaced with alchemy as for some reason it would not allow items without a lock such as walls , floors even sheds etc would not save to the database so after a restart they were gone
  12. J

    [SUPPORT] - Sheeps Epoch Repack

    Is this intentional ? Sorry if that's a stupid sounding question , Just I know my players will ask :)
  13. J

    [SUPPORT] - Sheeps Epoch Repack

    Re-downloaded and did it again just to be safe :) Will update you with testing when I get chance to log in
  14. J

    [SUPPORT] - Sheeps Epoch Repack

    odd , it seems it had some extra stuff in that file ............ Sorry for the time waste ! It now shows private ["_ownerID"]; _ownerID = cursorTarget getVariable ["CharacterID","0"]; if(_ownerID != "0") then { cutText [format["The Code is: %1",_ownerID], "PLAIN DOWN"]; } else { cutText...
  15. J

    [SUPPORT] - Sheeps Epoch Repack

    its your battleye folder from git hub mate :) (along with everything else in your github lol)
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