Allright Dambi, i would love to find a solution for those crates but i just dont recive any erros and they spawn fine 50% of the time. i dont know whats wrong. maybe ink or TheSzerdi knows.
Did you remember to put in
if(vehicle _x != _x && (vehicle _x getVariable [""Mission"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n And are you using SargeAI? or any other things that uses Sarge variable? The crates are quite bugged but that would...
Yeah so i've been testing this for an hour. havent had any car killing me and they dont despawn. so for the code to actually be able to use the "mission" variable we put inside "server_cleanup.sql" we have to define the hummer's as a mission vehicle dont we?.
Next question is.. may this be why...
My instructions are just copied from the github xD
And u might be using something that requires that sarge variable since its there. someone put it there? so just change it accordingly to the original post? test it out :)
IF YOU HAVE SARGE AI INSTALLED YOU NEED TO CHANGE THE VEHICLE VARIABLE...
Hmmm i did put both pices of code in tho i think.. atleast they are there when i check xD
Maybe i did it wrong then ? just never had a problem until now.
server_cleanup
server_updateObject
Edit: Can this maybe be caused by this variable missing in some of the files? example Medical Outpost...
Have been testing this for about an hour its not much but they just keep getting better. Good work, just 1 question are the vehicles supposed to kill people if trying to enter them before they despawn? or is it my antihack doing it?
Thanks but im just gonna try to add it again and see what happens. if it doesn't work ill come back here :)
Any suggestions for what method works best on reality?
have a good day xD
im not sure about this. but there is maybe some more steps into adding it to an epoch server.
try and take a look here http://opendayz.net/threads/r3f-tow-lift-help-needed.11476/#post-56407
Awesome Lazyink, gonna test these out later :) thanks
Edit: first mission tested Lazyink, for some reason client crashes when trying to loot 1 of the bandits happens with bandit/camo clothed guys sometimes at the Humvee crash mission (SM5.sqf) is this because of my server or the script? =)...
Okay here is how i got it to work (Without sarge ui) with version 1.7.7 and 1.7.7.1. im not sure if this applies for everyone tho. there must be a reason why its written as it is, and i cant say if its in the right places. but it works for me and all missions launch at some point...
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