Recent content by KillWhatNext

  1. K

    SARGE AI Framework - Public Release

    For some reason, my server is not keeping track of murders or bandit kills in the debug menu, but it does affect humanity. 1.7.6.1, 1.0.3 Sarge AI , everything else working wonderful. Anyone else having this problem?
  2. K

    SARGE AI Framework - Public Release

    Hey man, saw your question, maybe I can help you out. What I did, was download the whole 1.0.3 zip.... then I went to the github, and all the files which had been updated to say they had been changed, I copied and overwrote my files, I didn't overwrite the UPS MON files, or the chernarus...
  3. K

    SARGE AI Framework - Public Release

    1.0.3 up and running on 1.7.6.1 Pwnoz0r hive, confirmed.
  4. K

    HALO Jumps for dayz

    Has anyone gotten the parachute - on - spawn part working by itself? I have been toying around with it after coming across this thread for a day or so, at first I was getting a "cannot count magazines" error, but I think that was related to another thing (trying to spawn random inventory on a...
  5. K

    SARGE AI Framework - Public Release

    I don't know why the 0 is there on that one particularly either, but I sure appreciate your extra heli spawn. If anyone finds a list of coordinates for all towns, I'll take the time to make markers for heli patrols for every town (which I believe would allow to add static patrols to those...
  6. K

    SARGE AI Framework - Public Release

    Thank you a bunch man, I just wasnt sure.
  7. K

    SARGE AI Framework - Public Release

    I hate to ask this, but can anyone give me a hint where to look to change what faction a heli patrol is on? I am not sure how to add in bandit heli patrols, and possibly a survivor patrol. If someone could point me in the right direction it would be very appreciated.
  8. K

    SARGE AI Framework - Public Release

    I take it you got my file to work? :) look at this: //Heli Patrol NWAF [SAR_marker_helipatrol_nwaf,1] call SAR_AI_heli; [SAR_marker_helipatrol_nwaf,1] call SAR_AI_heli; [SAR_marker_helipatrol_nwaf,1] call SAR_AI_heli; [SAR_marker_helipatrol_nwaf,1] call SAR_AI_heli...
  9. K

    SARGE AI Framework - Public Release

    I may be mistaken, but I believe that turning that to = 2 , allows the AI to call in reinforcements for themselves....
  10. K

    SARGE AI Framework - Public Release

    Yes. Many, Many, AI. Make a backup of your file, put mine in its place..... load game, go to any major city... Come back and tell me when they make you very mad. :) There are like 5 helis patrolling cherno, a few over electro, 5 at the NWAF, TONS of military guys at NWAF (I...
  11. K

    SARGE AI Framework - Public Release

    @78043641 Try this one bud, and good luck staying alive. :D CAVEAT: I have not relabeled the //comments, I have been experimenting with the numbers.....but I think you will find this quite challenging. I will correct the comments and such after lunch, I have been using this one for a...
  12. K

    SARGE AI Framework - Public Release

    Sarge, I just wanted to say THANK YOU for your time invested in making this so easy for the average person. It took me about 5 hours, now I have configured different towns, some to be full of military, some full of bandits, about 10 heli patrols (getting ready to drop in vehicle...
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