We are a new server with custom missions, POI's, traders and AI encounters on the way. Our goal to balance the server and not make it just a death match with bambi's littering the shoreline. Looting is still a must if you want to survive. We do not want to cancel the importance of vanilla Dayz...
If Napf it is? Is it possible to add more forestry or caves? Or would that lag things out? It just seemed when looking for base locations the trees can be a little too thin to build something hidden.
Please post back here when you have something official. I definitely want to subscribe and keep posted as soon as it's public for testing. I will keep watch on this thread. GL
I'm not sure if if this helps but I think you can access the Origins server files here. - https://github.com/joenilan/DayZOrigins
I'm using an Epoch/Origins server and would love to see those scripts active again from ori. It would be really cool to have a repack version as well. A lot of...
I wish I could. I went back to check it and seems, its been overwritten already. The error stopped when I removed the publicvariable.txt.
Now the houses work fine. I'm trying to figure out how to replace the sleep script on the beds by using this -...
Is this the thread? - http://epochmod.com/forum/index.php?/topic/13056-release-dayz-epoch-origins/page-11
That's the only code I saw referring to it. I'm at a lost still as to what the fix is. :D
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