it is possible to code it so zombies don't attack certain players,whether that could be duplicated so it happens when you get the zombie guts is uncertain, i will speak with hellborn see what he thinks on the idea,as personally i love it. i will take a look at the zed coding see what can be done...
loving these idea's, not too sure on the AI guards for bases as AI can be WAY overpowered sometimes and are quite buggy IMO. as shin has said in another post base building with corrugated iron/wrecks is a possibility (correct me if i'm wrong) and would love to see it implemented into 2017, maybe...
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