what i had to do was put a copy of dzai in the server file and call for this copy with server function then edit the dzai_config make no ai spawns and no ai land veh but made ai heli spwn on the server copy. The mission dzai folder runs the land veh and ai spawns..Down side is no radio...
ok i tryed a few things and realized having the dzai in mission side folder due headless client prevents having those drones and crusemissles working.. I put the dzai back into server side folder and they showed up flying around. Not good for headless client that was added since i logs...
"DZAI Warning: Ka137_MG_PMC is an invalid vehicle classname!"
"DZAI Debug: Attempted to spawn invalid vehicle type Ka137_MG_PMC."
"DZAI Warning: Ka137_PMC is an invalid vehicle classname!"
"DZAI Debug: Attempted to spawn invalid vehicle type Ka137_PMC."
"DZAI Warning: Pchela1T is an invalid...
where in the script should i put it?
_this = _group_1 createUnit ["Dr_Hladik_EP1", [6329.4502, 7781.6753, 0.74679714], [], 0, "CAN_COLLIDE"];
_this setcaptive true;
_unit_62 = _this;
_this setDir 486.5495;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI...
Disable DZAI_verifyTables (set to false) in dzai_config.sqf. still no ai heli spawns
DZAI_heliList = [["Ka137_MG_PMC",5],["Ka137_PMC",1],["Pchela1T",6],["Chukar_EP1",6],["CruiseMissile2",6]];
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.