nice sarge! i saw this and was about to post that you had been working on something like this. And that youd be the guy to talk to. i had the object spawner working but at the time i was using Vehicle Contents, lookin back at it i think that could have been the problem, as whenever i clicked...
Hey, this would be something awesome, i was trying to get something similar working for awhile till i jsut moved onto other script debugging, but heres a script you may find usefull on getting something like this to work, or a general idea about where to start...
yea i had a feeling i was looking into some of the files, i just have this worry that come 1.7.7 it will be implemented on other maps and id have done it all for none lol
this is something that was needed since day one of the Mod, same with the hunting knife, i remember picking that up for the first time and being like, hell yea lets go slash some zombies, was i ever let down.. lol. Cant even see the knife graphic even when using it for the only thing you can do...
best bet is to look up BTC lift script or BTK cargo script, they wont unload the gear from inside the heli, but they will sling or carry objects to be paradropped over wherever location.
EDIT: heres the links to the scripts
http://www.armaholic.com/page.php?id=12356...
got it working on my Panthera server, great job BluePheonix! had one issue with the menu began to double up then triple on the scroll down, much similar to the "unload patient" fun and seemed to start when i was using the ESP / Tele option. Regardless, execellent job man!
lol the fun police here, i can just picture a old man shaking his cane when i read some of your comments. First off, calm down. You obviously don't understand how mods evolve and new ideas are brought forth with imagination and creative thinking. No one forces YOU to play the game with these...
i have those errors aswell ALKINDA, aswell as these
Warning: Cleanup player - person 3:128 not found
Warning: Cleanup player - person 3:128 not found
bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)...
Hey Stig, that would be great lol, i removed the killing a hacker lines as i mentuioned, im not using the Heli bomb script, i reverted back to the random loc script jsut to see about these sounds, im getting some new errors in the RPT now, not sure if any of you guys have seen this one any help...
well i am still goin at it, on and off trying to get these Sirens to work, still for some reason they wont play, but say they are playing in RPT and no errors, i have even commented out the Killing a Hacker, thinking it was destroying the vehicle with the sounds before it could load as mmyum...
Hey guys, been testing this for past day or so, late nights lol, i have no idea whats going on. the explosions work fine, but still sound will not play, which i seriously dont understand because they are custom sounds, i though it was missing brackets etc i have gone over it quite a few times...
in my experience, just what i have noticed playing, majority of BE kicks are due to accident or not knowing wtf just happened lol. As well as excessive server logging that creates performance drops, come to think of it, i havent really seen someone get kicked by BE for a hack its always myself...
just added some of the full slot skins in Kings post, server starts up fine, just seems the majority of the skins cause a "something went wrong, please try again" over and over, i have set a few to spawning in with them, taking in consideration that some cause issues with vehicles as Komplex...
i completely agree, to be honest they should be moving in the direction of admins running private hives should be allowed to make spawnpoints for whatever vehicle or custom weapon they wish to add, Banlists for hackers is moot, because as stated in previous threads once a hacker is on the server...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.