ok, I created 2 files ai_recruit.sqf and ai_dismiss.sqf. I placed them both in my missions folder. Now, what do I do? Do I have to add something in init
This is the part I don't understamd:
Andthen after the }; add this so the server and client initialize it properly (between };andif(!isDedicated)then{)
[] execVM "dbgroups\init.sqf";
Inthis section before the };
if(!isDedicated)then{
add this
[] execVM...
Can someone please help me add a Bodyguard or 2 for each player on logon. Now, I don't care if the added AI gets deleted on players death or logoff. I am running Dayz 1.8.0.3 Also, I do my own scripting, I just need to know the code and where it goes. I did find this by googling 'bots...
To Anyone,
Is there a way to make the AI recruitable to my players. I don't care if the recruitable AI disappear once the player is killed or log off. I'm using Dayz 1.8.0.3
To Anyone,
Is there a way to make the AI recruitable to my players. I don't care if the recruitable AI disappear once the player is killed or log off. I'm using Dayz 1.8.0.3
Axeman,
Do you know if I can use this script, with DayZAI or Sarge AI. Cause what I'm trying to do is make it so that ppl can take control of the added AI.
hi, can I have the code where there is some admin in-game options to spawn groups of three troops and to take 'leadership of them', so they join your player group.
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