Recent content by therealmeatbucket

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    Deleting Vanilla buildings and replace with Mods

    Figured it out. When you delete things with Editor those deletions are part of the DZE save file and get overlay on the map. No mod needed.
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    [OPEN] Simple Welcome Message

    It might be. Keep your winks though. Edit: Yeah not in messages.xml. Seems like there was a way with BEC though.
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    Vanilla DeathMatch Server | Namalsk Map

    PC | UK | Namalsk - Officially Better | Few Mods | Vanilla DeathMatch Having played a lot of the PvP servers out there, I'm trying to cut through it all and create a solid gameplay environment with as few mods as possible. That requires more work to change the core DayZ configurations but I...
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    [OPEN] Simple Welcome Message

    You'll need to find `messages.xml` in the `db` folder under `missions`. You can edit the `messages.xml` file to customize your messages. <message> <delay>0</delay>//starts immediately when players join <repeat>20</repeat>//repeats message every (minutes)...
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    Automatically update host firewall rules

    I'm an IT guy professionally and started configuring a few game servers for friends that wanted to limit access to their boxes. I setup firewall rules, in Windows OS, to limit Remote Desktop traffic and FTP from specific ip addresses and set it to update automatically every night. We have...
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    Deleting Vanilla buildings and replace with Mods

    I'm trying to figure out how to edit the map (Chernarus for example) itself and install those changes a mod on my server. If I make changes in DayZ Editor and export them for upload, would that also apply the changes that involve deleting Vanilla/map elements? I'd like to replace a couple of...
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