No Arma2NET or extDB.dll required. just replace your HiveEXT.dll.
I have included a version for Multiple Character Mod for DayZ Epoch 1.0.5 by Axe Cop.
Coin Currency Modded hiveExt.dll for DayZ Epoch 1.0.5 by TiTAN
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Installation...
hi. thanks for responding but did that but still no joy. i suppose the have to have spawned on the map first. i was thinking of using a publicVariable - addpublicVariableEventHandler
to tell the other clients not to run it as it has already run. but as i am still learning . anyway this is my...
i been trying to write a script that deletes vehicles in the trader zones in epoch when the server restarts.
originally i had the idea to teliport the vehicles to random locations on the map but that is beyond my skill level at the moment.
waitUntil {!isNil "dayz_animalCheck"};
sleep 10...
Hi
I have a problem with bandits spawning on knin island on taviana. I have removed the below line from the SAR_cfg_grps_tavi.sqf (even though it is not actually asking for bandits!)
// KNIN, 0 bandit groups, 2 soldier groups, 1 survivor groups - spawn probability ba,so,su - maximum group...
only a minute or 2, but this is because i told him to. i have run around for 5mins or so but still no lights. funny thing is if i return to a place i took off from in a heli where the lights where working, they are still on!
I love this script but I have a few problems..
when its time for the lights to come on they didn't seam to work until I relogged
I have found that if you drive across the bridge from north to south the lights don't come on the south island? (maybe the otherway too)
it seams very hit and miss I...
thanks for the comment.
btw could you give me the zip for DayzCC 5.9.2.0? I can only find 5.9.2.1 and I cannot get tavi 2.0 will not work on it, I think it was coded for tavi 3.0 well we all know where that ended up...
TAVIANA 2.0 FULL DUAL DEBUG VERSION WORKING!!!:)
THE BAD NEWS
Guys you may want to double check that you can get this to work on TAVIANA 2.0, as I could not get either Debug or NoDebug version to work (well the tools menu worked but no Zombie/loot spawns!) using the included instructions ...
i have edited a fresh mission.pbo, and still everything is working (apart from the Debug of course) but still no zombie or loot spawns. (taviana 2.0 Dayz.st) has anyone got this working on taviana 2.0 ? or is it something like zombies/loot don't spawn near admin-tool users?
fresh edited...
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