Cargo Check for Tents & Vehicles
By: titan3515
Unpack your mission.pbo with PBOview (or another PBO unpacker)
(If you have already overridden your fn_selfactions and compiles sqfs, you can skip the first few steps)
---Already Overridden Skipp-able Steps Start---
Copy the compiles.sqf...
This is the EXACT problem i am having too!! Is there not a fix for this yet? Is anybody else having this problem too?
Because the dogs on my server works perfectly fine until somebody decides to change clothes while a dog is attached to their character. Only solution i can come up with if...
Hello fellow survivors; I would like to invite you to our dedicated DayZ Namalsk Server - The Crucible; been alive and kicking for over 6 months.
Our server includes the following:
Custom Vehicles
Towable Vehicles & heli lifting
Additional Buildings
Additional Bases
Auto Refuel
Remove...
To everybody thats putting dogs on their server: Are just not allowing players to change clothing at all?
Because from my understanding that the dogs works perfectly fine until a dog owner changes clothes.
Is there something I am missing?
About Us:
This is a HARDCORE Survival Server. Veteran difficulty with Expert settings i.e. increased view distance, damage, food/water regen and temp drops. The EVR sequence is more frequent than normal with deadly bloodsucker spawns throughout the map. We have had lots of fun and id like you...
About Us:
This is a HARDCORE Survival Server. Veteran difficulty with Expert settings i.e. increased view distance, damage, food/water regen and temp drops. The EVR sequence is more frequent than normal with deadly bloodsucker spawns throughout the map. We have had lots of fun and id like you...
This is the EXACT problem i am having too!! Is there not a fix for this yet? Is anybody else having this problem too?
Because the dogs on my server works perfectly fine unless somebody decides to change clothes while a dog is attached to their character. If you cant change clothes while...
I finally got the dogs working on my Namalsk server! Thanks for all the help, ive been wanting to get this to work for a long time now. Let me know if anybody else needs help properly adding the dog init to their mission file. Personally, that was the trickiest part for the mod.
But i still...
piXel stated many times that theses scripts are map & hive independent. But i cant seem to get it working for my Namalsk map.
I am able to to place the doghouse on my map, but i cant get my mission.sqm to run:
init="_nul = [this]execVM ""addin\dogInit.sqf"";";
...when im near the doghouse...
you need to edit createvehicle.txt in your Battleye directory. believe it or not, but its kickin you because of a Medical Box spawn.
On line 3 place !="MedBoxo_DZN" after MedBoxo like this:
5 "box" !="MedBox0" !="MedBox0_DZN" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762"...
youre gonna have...
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