Recent content by titan3515

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    ANY DayZ Map: Cargo Check for Tents, Vehicles, Safes etc.

    Cargo Check for Tents & Vehicles By: titan3515 Unpack your mission.pbo with PBOview (or another PBO unpacker) (If you have already overridden your fn_selfactions and compiles sqfs, you can skip the first few steps) ---Already Overridden Skipp-able Steps Start--- Copy the compiles.sqf...
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    dayz mission addin (serverside scripts)

    This is the EXACT problem i am having too!! Is there not a fix for this yet? Is anybody else having this problem too? Because the dogs on my server works perfectly fine until somebody decides to change clothes while a dog is attached to their character. Only solution i can come up with if...
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    DayZ Namalsk Survival - The Crucible [VETERAN|BS:ON|EVR:ON] Xtra Vehicles & Addins. Teamspeak|Websit

    Hello fellow survivors; I would like to invite you to our dedicated DayZ Namalsk Server - The Crucible; been alive and kicking for over 6 months. Our server includes the following: Custom Vehicles Towable Vehicles & heli lifting Additional Buildings Additional Bases Auto Refuel Remove...
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    dayz mission addin (serverside scripts)

    To everybody thats putting dogs on their server: Are just not allowing players to change clothing at all? Because from my understanding that the dogs works perfectly fine until a dog owner changes clothes. Is there something I am missing?
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    DayZ Namalsk HARDCORE Survival Server. VETERAN+|BS:ON|EVR:ON|GMT-6

    About Us: This is a HARDCORE Survival Server. Veteran difficulty with Expert settings i.e. increased view distance, damage, food/water regen and temp drops. The EVR sequence is more frequent than normal with deadly bloodsucker spawns throughout the map. We have had lots of fun and id like you...
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    DayZ Namalsk HARDCORE Survival Server. VETERAN+|BS:ON|EVR:ON|GMT-6

    About Us: This is a HARDCORE Survival Server. Veteran difficulty with Expert settings i.e. increased view distance, damage, food/water regen and temp drops. The EVR sequence is more frequent than normal with deadly bloodsucker spawns throughout the map. We have had lots of fun and id like you...
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    dayz mission addin (serverside scripts)

    So how would i go about initializing the dogs when theyre client-side?
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    dayz mission addin (serverside scripts)

    Just a very old problem that many others like myself, still have yet found any answers to. Any volunteers?
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    dayz mission addin (serverside scripts)

    This is the EXACT problem i am having too!! Is there not a fix for this yet? Is anybody else having this problem too? Because the dogs on my server works perfectly fine unless somebody decides to change clothes while a dog is attached to their character. If you cant change clothes while...
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    dayz mission addin (serverside scripts)

    I finally got the dogs working on my Namalsk server! Thanks for all the help, ive been wanting to get this to work for a long time now. Let me know if anybody else needs help properly adding the dog init to their mission file. Personally, that was the trickiest part for the mod. But i still...
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    Help! Dogspawn init for mission file

    piXel stated many times that theses scripts are map & hive independent. But i cant seem to get it working for my Namalsk map. I am able to to place the doghouse on my map, but i cant get my mission.sqm to run: init="_nul = [this]execVM ""addin\dogInit.sqf"";"; ...when im near the doghouse...
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    CreateVehicle restriction #2

    you need to edit createvehicle.txt in your Battleye directory. believe it or not, but its kickin you because of a Medical Box spawn. On line 3 place !="MedBoxo_DZN" after MedBoxo like this: 5 "box" !="MedBox0" !="MedBox0_DZN" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762"... youre gonna have...
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