Recent content by vinfinite

  1. V

    Base Building DayZ 1.2 Released

    I'm sure seaweed is aware of that, but that's not the point. He doesnt want the walls to be destroyed, otherwise what's the point of having a base if someone's able to hatchet down a wall and take your tents/vehicles parked inside?
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    Base Building DayZ 1.2 Released

    make sure you did all of this: Base Building DayZ 1.2 Released
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    Base Building DayZ 1.2 Released

    Ok I just tested it with 3 mags of an mk48, and 4 mags of DMR, the building still remained (some small guard tower that I built).
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    Base Building DayZ 1.2 Released

    at the risk of sounding dense, how do you put a mag into a concrete wall? Just drop it while you're hugging the wall or something? I can try hatcheting if you'd like haha
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    Base Building DayZ 1.2 Released

    gah i'm an idiot, I DID this, but I forgot that I pulled another master folder after fucking up and forgot to redo it haha. Thanks so much for catching my mistake, really appreciate it!
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    Base Building DayZ 1.2 Released

    Anyone having problems with the item not removing from database? I got everything working perfectly, they save to database, but whenever you remove the items via code; after server restarts, they'll respawn again.
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    Base Building DayZ 1.2 Released

    For those of you having trouble with hangender/blur's antihack, do this: 1) find this line in your AH.sqf and delete it: if (isNull (findDisplay 106) and isNull (findDisplay 6902) and !(ctrlEnabled 1900)) then {closeDialog 0;}; 2) Save, pack your pbo, and upload.
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    [Discussion] Taking a scripting break until v1.7.7's release. Time to collect some ideas.

    Something like a dual admin kill messages would be nice. Like if player X kills player Y, it would show the killer's name on the admin's screen, however the killer will still stay anonymous for the rest of the server (with the default, "Player Y has died" message). This would be beneficial for...
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    Tow/Lift Script Help

    This is the exact version I use, don't know if its new/old, but it was from the [resources] link on opendayz. open link in youtube, and all the downloads links are in video description.
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    Tow/Lift Script Help

    sorry I don't have access to the files right now (not on my PC), I can show you it later if CommanderRetra isn't able to help.
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    Tow/Lift Script Help

    My file wasn't 100% identical to Alkinda's file, so instead of copy pasting his whole file into yours, try just adding the vehicles into their respective categories and see if that fixes it. Also an Su34 is a jet, how/why would you want it to tow?
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    Tow/Lift Script Help

    haha sorry alkinda, but i actually got it done and working before everyone's response. I didn't realize you guys were still waiting on my response. Thanks for your post, I edited my script and everything works fine :) edit: also I added some more vehicles from here...
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    Tow/Lift Script Help

    Can a vehicle tow and also be towable? edit: I read somewhere that if a vehicle is in both list (tow + towable) then the script will fail to work. Haven't tried it though, just would like verification if anyone knows.
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    Hey Alkinda, I saw your post on fred's wardrobe and was wondering if you were able to fix the...

    Hey Alkinda, I saw your post on fred's wardrobe and was wondering if you were able to fix the anti hack problem? I'm using Blurr's anti hack and i'm having the same identical problems you are (even after the fix posted by fred). If you were able to get it working, It'd be amazing if you could...
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    Break legs when people talk in side chat!!

    well the thing is, i just dont want VOICE over side, whereas vehicle/direct should allow voice. Also I have Dayz.st hosting, so I don't even think I have those options. I checked the config files and I can't find anything related to chat channels. I appreciate the input though.
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