Recent content by Yuvalino

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    [Help] DayZ Loot tables position tool

    I've heard there's a tool that helps with getting position for loot tables, so it could be used in CfgBuildingPos.hpp. Can anyone give me the download or link?
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    Can't Count Magazine

    DayZ antihack wasnt letting me put the player where I wanted. I had to disable itfor now.
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    Can't Count Magazine

    solved it.
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    Can't Count Magazine

    My character spawns in the sea with a message "Can't count magazine". What's causing it?
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    [DayZ Spawn Selection] Setup Completed, please wait... forever on my mod.

    I will give you results tomorrow! Should I replace my line with it or put it under my line?
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    [DayZ Spawn Selection] Setup Completed, please wait... forever on my mod.

    I don't think I need to edit it because it's all the same, and my spawn selections work perfect. It's just when I spawn, my client is stuck on "Setup Completed, please wait". Fix me if I'm wrong?
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    [DayZ Spawn Selection] Setup Completed, please wait... forever on my mod.

    But what to edit? Which section? Can you tell me?
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    [DayZ Spawn Selection] Setup Completed, please wait... forever on my mod.

    Nooo man you don't get me :D. It's a mod! I want to minimize the download from server side (mpmissions) as much as possible. I don't want a custom server. I want to create my own mod, so I could play with it and maybe even release it one day. So how do I fix my problem now?
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    [DayZ Spawn Selection] Setup Completed, please wait... forever on my mod.

    What do you mean? I am using the the regular DayZ 1.8.0.3 server and client files. dayz_spawnSelection is enabled (set to 1). I didn't touch player_monitor. I only edited the RscDisplaySpawnSelector.hpp config file to set the textures straight, edited init.sqf inside the @dayz_code to add the...
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    [DayZ Spawn Selection] Setup Completed, please wait... forever on my mod.

    Okey. So in my mod, I edited the DayZ Spawn Selection. I did it in 2 stages. In the first stage I made all the custom *.paa files and edited the display with the *.hpp config. Until then everything was fine (Except for the spawn locations being at the sea because I'm using a custom map.)...
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    Configuring random spawnpoints and spawn selection in new map.

    BEFORE YOU ASK - This didn't help me. I want to re-configure the dayz spawn selection to fit my map that I ported to dayz. So first of all I want to set some random spawnpoints, and I want to know if they will work if I choose to disable the spawn selection or if a player chooses the random...
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    How to edit the *RANDOM* spawn points on a dayz mod/server?

    I got my server setup with Napf. I wanna know how to edit the random spawn points (not the fixed spawns of the spawn selection). Is there an easy way to do it / formula / structure I need to follow? And where to edit it? mission.sqm? in which lines?' Thanks for helpers.
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    Server Sided Application

    I ported NAPF to DayZ 1.8.0.3 but when I try to join the server, I get "This server is running an incorrect version of server side application ..." after the Requesting Authentication message. Anyone knows how to fix that up?
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    Server Side Application

    So, I've ported @napf to @dayz. Edited dayz_code, moved the new @dayz to my OA folder and turned sign checks off. Yet, after the Requesting Authentication I get 'Server is running an incorrect version of Server Side Application". Why does it happen? how to solve it?
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    BE Kick

    Forgot to mention I am running the server on my own PC*... haha. Look, I need this server for a mod I'm creating. I am not really going to play in it except for testing my mod. It's not a problem for me to disable BE but I wish to solve this problem now instead.
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