Recent content by ZGreen-Spectre

  1. Z

    WarpZone help thread

    Not sure if it still works with the updates but you can try adding IF (vehicle player == player) THEN { So that it will only teleport you if you are on foot and not in a vehicle.
  2. Z

    WarpZone help thread

    Your current code will work for everyone except the admin being teleported. If you want only the admin teleported then your code should look like this. if ((getPlayerUID player) in ["12345678"]) then { titleText ["Hello Admin. Welcome back, teleportation in 5 seconds.", "PLAIN DOWN", 3]; sleep...
  3. Z

    WarpZone help thread

    Do you want only the admin to be teleported or everyone except the admin to be teleported?
  4. Z

    [Help/Discussion] Spectre's SkyWrite

    This script was not intended for Epoch. I have not touched dayz or done any scripting in a long time but I do hope to get back into it, I currently have no free time for either. Very sorry.
  5. Z

    [Help/Discussion] Spectre's Knockout/Revive

    I suppose you are right, when I update the script I'll make sure to include the original files unchanged so the two can be compared.
  6. Z

    [Help/Discussion] Spectre's SkyWrite

    Looks like there are a lot of different vehicles on Epoch, just let me know which you would like it to work for and I'll see what I can do.
  7. Z

    An idea for bandaging...

    you can try adding _unit setVariable["medForceUpdate",true];
  8. Z

    [Help/Discussion] Spectre's Knockout/Revive

    I haven't tried it with any other mods but I've been told it doesn't work with Epoch.
  9. Z

    [Help/Discussion] Spectre's Knockout/Revive

    I would like to add, since i couldn't get an exact number on the timer I added the suicide and execute features, so you will never be stuck and so people can't lay there unconscious forever denying the victor their loot. I believe unconsciousness persists even if you log out and back in as well...
  10. Z

    [Help/Discussion] Spectre's Knockout/Revive

    1. I am currently working 60 hours a week and have basically no free time so for the foreseeable future, unless someone else creates and update that is a no :( 2. That is tricky, I was never able to fully understand how the unconscious timer works, the way I achieved my goal was through some...
  11. Z

    [Help/Discussion] Spectre's SkyWrite

    Can't enter the plane? Sounds like you have more problems than just my script not working.
  12. Z

    [Help/Discussion] Spectre's SkyWrite

    Add _nul = [] execVM "scripts\SWS.sqf"; here //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; if (dayz_antihack == 1) then { //[] execVM...
  13. Z

    [Help/Discussion] Spectre's Knockout/Revive

    This script actually uses a lot of different variables from a variety of sources so I'm not too surprised. It took me almost a week of non stop work to make it work as it does, I just don't have the ability to test it as thoroughly as I did when I first made it otherwise I could probably fix...
  14. Z

    [Help/Discussion] Spectre's Knockout/Revive

    I'm sorry it took so long for me to reply, I hardly ever have any free time. I looked through all your files and You've done a great job of changing the directories and putting everything where it needs to be. I can find no mistakes or errors in any of the files, I'm sorry :( I don't know enough...
  15. Z

    [Help/Discussion] Spectre's SkyWrite

    Once again, post your init.sqf and I'll see if there is something wrong, this is one of the simplest things to add as you only need to copy the files and add the line to execute it in your init.sqf. I suggest installing it again following the steps EXACTLY how I have written them, perhaps try...
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