Microb
Member
Did someone manage to make walk-only zombies in recent patch?
In 1.9 (and 1.8.9) modifying forceSpeed in player_ZombieCheck
doesn't work anymore (at least for some zeds).
Some zeds keep running, what I'm missing? There are multiple variables that control zed movement?
In 1.9 (and 1.8.9) modifying forceSpeed in player_ZombieCheck
doesn't work anymore (at least for some zeds).
Some zeds keep running, what I'm missing? There are multiple variables that control zed movement?