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    [1.7.7.1 HOTFIX] Fix for server side FPS and Loot not spawning

    This is a really old thread guys! This was simply a workaround for a buggy release. The new code I assure you does not have the same issues.
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    Automatic Vehicle Respawns

    Could make a SQL script that does it. First part you will need to do is dump a full table with all vehicles exactly as you want them. Save this as a SQL file. Set the mode to insert+replace. Also set it to Drop table and create table. I use HeidiSQL. Copy and paste this above the below...
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    EPM DayZ RCon Tool (Beta) Changelog and Information

    - Added the ability to (Re)load createvehicle.txt, remoteexec.txt and publicvariable.txt. Any clue as to how to do this? Reload scripts does not reload these, and I cant find an option anywhere.
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    [WORKING] Halo Jump - New/Re-Spawn Only

    It does work on 1.7.71 - Join GSGaming #1 to see it in action. If you need any help, shoot me a message :)
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    RPT Spam [1.7.7.1]

    1:53:14 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_lampa_ind/ 1:53:44 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_PowLines_WoodL/ 1:53:44 Unrecognized CfgNonAIVehicles simulation thing in...
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    Origins Server?

    I sorted the issue. It was something so stupid I dont want to mention it. But I will. In @DayzOrigins, I had extracted the 1.7.1 version... Into another folder... Called @DayzOrigins.... Moved Addons into the root of @DayzOrigins and solved it -_-
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    Origins Server?

    Thanks for the suggestion but I have already added the prefix to the dayz_server.pbo. Interestingly, even though I was SURE it wasnt going to work, I added the prefix to the mission as well (What can I say, I'll try anything at this point). No dice. Still mission read from bank :(
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    Origins Server?

    Hey guys, I downloaded 2 or 3 different versions of this and I am having the 'Mission read from directory/bank" issue. I've read every page here and havent found a solution so far. I have @Taviana, @DayzOrigins installed and in the Arma2AO directory, I've copied the SQL across correctly...
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    [WORKING] Halo Jump - New/Re-Spawn Only

    WAIT.... Are you trying to modify dayz_code???????
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    [WORKING] Halo Jump - New/Re-Spawn Only

    Check your messages, pretty sure I fixed it :)
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    RPT Spam [1.7.7.1]

    1:41:32 "DEBUG FPS : 3.79507" That's a hint. Remove addons one by one and monitor this value. I'd start with streetlights :)
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    [WORKING] Halo Jump - New/Re-Spawn Only

    PBO Manager works just fine for me. I have more trouble with cPBO than PBO Manager. Upload your files to a git or fileshare and I can take a look, although epoch is a little different, and I'll admit I'm no expert.
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    [WORKING] Halo Jump - New/Re-Spawn Only

    In server_UpdateObject.sqf /* if (!_parachuteWest) then { if (_objectID == "0" && _uid == "0") then { _object_position = getPosATL _object; diag_log(format["Deleting object %1 with invalid ID at pos [%2,%3,%4]", typeOf _object...
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    [WORKING] Halo Jump - New/Re-Spawn Only

    UPDATED POST - Kekie can you post your mission file and dayz_server.pbo?
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    RPT Spam [1.7.7.1]

    Really looking forward to 1.7.7.2 - I've forked the repo, so you might just see some changes of my own one day :)
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    Latest 1.7.7.1 Reality build NetServer::SendMsg: cannot find channel #1161792102, users.card=

    I can confirm this issue, and also confirm that is not related to reality specifically. I am getting these errors using DayzCC with the dayz_server.pbo from the Dayz Git. The error is 1.7.7.1 specific however. I have tried running the server without -bandwidthalg=2 and these messages do appear...
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    RPT Spam [1.7.7.1]

    Your welcome :)
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    1.7.7.1 Loot cleanup

    I have reverted this value back to something practical (600 - 10 minutes). Server FPS still shows improvement and loot spawns are actually despawning now.
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    RPT Spam [1.7.7.1]

    if (_forced) then { if (_object in needUpdate_objects) then { needUpdate_objects = needUpdate_objects - [_object]; }; if (_objectID == "0") then { _key = format["CHILD:306:%1:%2:%3:",_uid,_array,_damage]; } else { _key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage]; }; #ifdef...
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    No loot cleanup on bags?

    Check to see if your HiveExt.ini defines date. [date] ;Possible Values: Local, Static Type = Local ;If using static type, the date to set the date to Year = 2012 Month = 1 Date = 1
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