This was on a brand new server that had no vehicles spawned in yet. I had modified all the values of the vehicles (taking out air vehicles) and reducing a few max values. However, all the script would do is attempt the following:
INFO: Instance name dayz_1.chernarus
INFO: Cleaning up damaged...
I just tried to run through the basic steps again; when I go to do a build...
World - Chernarus
Instance - 1
Packages - Buildings / Custom Inventory / Disable ssZeds
Error message: "World defined was not specified in the data file."
I was having an issue with spawning in vehicles in my bat file (startup) - This is what I was using: db_spawn_vehicles.pl --instance 1 --name xxx --user xxx --pass xxx --host localhost --port 3307 --limit 250 --cleanup all
I've even tried using my actual IP as the --host value. However, no...
This is a brand new server; myself and my other admins were spawning in all at the same time.
I changed my name to something completely different and it's working fine now. oddly..
I'm getting this issue as well - To me personally on a lone server that is fresh. However it's #218 - I have 2 other admins that can log in normally/fine.
My name is [ADMIN]Strikes and theirs are [ADMIN]name as well.... seems like it's kicking me because of my name?
I've had the pleasure of working on a style of DayZ that was actually sprung by the small private community that I set up for users to get away from public servers; months and months ago. If you've seen me posting on this forum then you likely already know that they started up something called...
Perhaps that's the issue - It doesn't seem that Reality has 'mbg_buildings3' or I haven't located it?
The other mods are what I'm loading as well. I was able to get the server online if I didn't load any optional items...
Digressing... I probably won't be running the map for FactionZ because...
Is there still an issue with doing an 'Update' from the program? Mine is saying failed.... do I need to just grab it all over again?
Also; I'm looking to get support added in for Celle and Oring please.
Perhaps I'm attempting to build out the server with options the map doesn't support?
I think I just did a fresh build with no --options except for celle of course and I believe it's working.
Do we know what options would be causing it to fail? killmsgs/buildings/custinv ?
I've got my Sigs at 1 - However, users still can load it but then once they disconnect they can never load *back* in to the server. Which is the most odd thing I've run across.
If I kill the DB and re-do it then the users can connect, one time, again. But, only that 1 time.
If I set Sigs...
Yes, the DB is on the same game server. I have 3 other working servers on this same box using the same DB. (Chernarus and Lingor maps) - I also have to set Sigs to 1 for it to load in/work somewhat.
Good deal - Any thoughts on why the server might stick at 'Requesting Authorization" screen after the lobby? It only happens after a user plays one time. Once they disconnect they can never re-connect and play.
In the database I can see their user information entered in...
Thanks; just as an updated... I sent them to 0 as stated... but now we're stuck on "Requesting Authentication" like it's trying to create the user/survivor information in the DB.
The HiveExt Console comes up with just a blank (black dos) screen.
Oddly... this is happening to both our Celle...
Users attempting to join and they're getting a few @dayz_oring files are not accepted by this server errors.
Unsure if this is something I need to fix on the server side; or client side?
(Running Reality on a Dedicated Box)
I get this "Bad Vehicle Type" message as well and I'm using a build out of Reality that I grabbed just last night; so I'm pretty sure the hiveext.dll is the most recent.
My issue is that someone can join the server only ONE time. If they disconnect and then attempt to re-join it will be stuck a 'Requesting Authentication'.
If I delete the user or re-do the database... it will allow them to connect again, just the one time and never again once they disconnect...
I help run a custom game-mode for DayZ called FactionZ and we're looking to add some more customizations to what we currently have.
I'm looking for someone to take on the task of adding 'Value' to everything in the game; Weapons and Vehicles.
I have a decent idea in regards to what it would...
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