If you read the first post, you'll see that there is an always on version. You shouldn't be hard coding user actions anyway, just in case one of your players has already assigned that specific key to another user action ;)
Is there a list of changes for the cleanup file. The one in this thread has a tonne of stuff missing from the recent version that actually needs to be in there, I did a quick file compare and can't imagine why I'd need to lose so much cleanup code? Maybe there's an updated version of this file...
RTFM! there is a PDF file that comes with that script, that explains everything.. I'm not going to help if you haven't even read the manual. I'm trying to help you, but can't if you aren't willing to help yourself!
You're being lazy, dumb is just another word for it. You can be smart with me all you like, what I'm saying to you is that you should take the time to learn at least the basics. We all like to play the game, or we wouldn't be on these forums. I only started learning this stuff 3 months ago...
and please try to understand what you're looking at, if Fred wanted to he could put all kinds of hacks into your mission file without your knowledge (he wouldn't because he's a great guy, but hypothetically!). Surely you can look at that code and see Player action ["eject", vehicle player]; and...
Edit: The actual solution is here (I got there in the end).. The solution below prevents the player getting into a vehicle being carried (cargo storage)... I was close though :p
Change that code to this:
/ / We limit the speed of walking and it is forbidden to ride in a vehicle as the...
No.
Install the scripts again, fresh from the original download. Then check it works, if it does.. Add your vehicles again, being careful not to miss out any quotes or commas, or add them in where they shouldn't go. Also be careful not to delete anything by accident, like a quote , comma or...
Looking through the code, I found this in the "\R3F_ARTY_AND_LOG\R3F_LOG\objet_deplacable\deplacer.sqf" file... Maybe that's what you're looking for!
I google translated the comment for you ;)
/ / We limit the speed of walking and it is forbidden to ride in a vehicle as the object is...
Always double check your files for little oversights like this:
Your arma2_C O bjects.sqf file... Look for ...
"SUV_TK_CIV_EP1",
"SUV_TK_EP1",
"UH1H_DZ",
"MH6J_DZ",
"Mi24_D",
"MTVR",
"HMMWV_DZ",
"GAZ_Vodnik_HMG",
"MV22",
"MV22_DZ"...
I laugh when I see people post things like "I am keen to learn" , when all they really mean is "here, do it for me"! Freaking Fred, you're a star mate, but I think you've just dug a hole for yourself doing all this for free and I bet your inbox is full to the brim too ;)
Kudos for you though...
That is controlled by the "sleep" command. If it's going faster than the sleep command is set for, then you should check what might be causing this. It's not good to just say "oh well, i can live with that" .. It might be causing other things in your server scripts to "go faster" ;)
For anyone still struggling , here is a working example (I've removed all my other custom code , including the dayz settings.. so it should run under preview in your editor). Don't just cut and paste from the mission files, actually open it up in the 2D editor and look at the Triggers...
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