Great suggestions there zombieshack. If its not too much trouble, head over to development.dayztaviana.com and open some DCRs!
As far as release, I'm hoping in the first week of March.
We've never done anything other than a server/client simul release. In addition, our SVN will have the most updated bits once we've finalized the work.
Yeah, we're discussing this right now. The majority of the delay in releasing 3.0 was the desire to fix some of the more obvious bugs in the release, and ensure there were no major issues apparent in its use on Taviana.
I'll keep the forums apprised of the direction we end up going in.
The spawning in the south eastern island was a strong design decision by the team, and currently appears to be one of the most positive stability decisions we made.
However, that said - feel free to open a design change request on the site and we'll defintiely review options internally.
The citizens of Taviana did not throw all their washing machines into the streets.
That said, the military has set up several attempted control points, and some private citizens have made attempts at fortifying their towns against the undead.
Play testing is under way nightly, if you're...
This will be a living document as we begin to flesh more things out, and will serve as a quick heads up on what to expect for the upcoming 3.0 release of DayZ Taviana.
• Implementing base DayZ Mod 1.7.6.1
• Introduced new civilian aircraft
• Introduced new community created lootable...
Haha, Thanks Stapo. I hope to have the rolling 3.0 changelist out in the next 24 hours.
Its mostly just a matter of getting permission on some of the external content we'd like to use.
I thought those of you that use DayZTaviana.com 2.0 might enjoy HybridPanda's POV from the Survivor GameZ II as they utilized a modified version of our 2.0 release ;)
Nooo :( I hope Ayan is alright. I always found him to be an easy guy to deal with and a fun person to talk shop to.
For now, you can find the Taviana.com bliss repo here - https://github.com/ianbanks/DayZ-Private
You heard right, Martin has decided to no longer release any Taviana updates publicly and keep it internal to the DayZLand.eu/GamersPlatoon/etc group.
We'll have to pull the 1.1/2.0 Taviana update from our upcoming changelog and look into the ethics of fixing the map level issues in our...
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