Would it be possible to change the angle so it does not start from directly above the player but rather fly's in over the top of the trees from X distance and then pans down to the player at the end?
richard, i think its a reply to morten
how would i go about merging these 2 bits of code of sounds?
//sounds
class CfgSounds
{
sounds[]={nam,eve,puk};
class nam
{
name = "Siren1";
sound[] = {\sound\SirenLoopMono.ogg, db-6, 1.0};
titles[] = {""};
};
class eve
{
name = "Siren2";
sound[] =...
I have no knowledge in coding so its not something i can sort out my self but has anyone got a idea if it would be possible to make it so that when you have no weapon selected you are able to punch the zombies/other players? If its not possible when unarmed what about changing one of the non...
Cool i must be learning a bit of how to code lol. only down side is it didnt work :(
Kept telling me i had died when joining the server and when i did die nothing happened. screwed it up some how so taken it off again
im hosting on dayz.st so dont have access to all the files.
If i put player_death.sqf in my mission.pbo in a sub folder called scripts and this code
[] execVM "scripts\player_death.sqf";
at the bottom of the init.sqf file in mission pbo would this work?
i had this working fine but now i cant get it to work in any chopper :(
would anyone mind having a look at my pbo for me pls as have added other scripts and really dont know where to start looking :(
I tried adding this but changed it so that the createlhd.sqf was in a folder called buildings. I also changed the code in the mission file to match however i keep getting kicked before getting into the game for battleye script #50
this is whats in the scripts.log
22.04.2013 10:26:09: Mathew...
one was the roof of a castle and the other was a big square building lol. not sure what its called but it has a couple of chimneys next to it, and to get off the roof you need to go down a ladder to a lower roof off the side and then down another ladder from there to the floor.
Me and a friend was testing this on my server and the only time either of us died was if we fast roped when the chopper was moving. other then that we always survived and even fast roped onto a building top a couple of times.
i think i may have worked out what my problem is...
with dayz.st i dont have access to fn_damageActions.sqf, i created a file with this username and pasted in the code provided. After having a look at fr1nks file it turns out that there should be a lot more code in that file lol...
could...
i cant get this to work :( i have got a refuel script installed so dont know if its anything todo with that but i cant fill up with a jerry can any more.
im hosted on dayz.st if that makes a difference
im having the same problem when using a heli lift script. every time i place the vehicle i have moved i get banned from my server...
the setpos.log shows (edited out IP and GUID as not sure if its bad to show my GUID)
18.04.2013 19:13:26: Mathew (IP:PORT) ############GUID################ -...
I have added the Tiger - DayZ Towing/Heli Lift by following the tutorial here however can only get the Heli lift part of it to work. I have tried towing a heli and a S1203_TK_CIV_EP1 using a ural yet no option to tow shows. Heli lifting works fine witch is strange as i only had to add one line...
I have had it on my server a few days now and only seen 2. Its a big old map so just hard to see im guessing. I do have mone set to 100% chance and not 55% so know one spawns every time.
Im no scripter but your log looks ok to me.. its showing that it crashed and loot spawned
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