Nice explanation and customization of the script :) got the killing a hacker though but will try the version you posted before :D Will keep you posted if that works ;)
I actually made a stupid mistake... had another class configsound done before by another script and forgot to give this one another name... thank you for your reply though this community is awesome!!
The sound isn´t playing for me on Epoch 1.0.2.5 I know a bit about scripting so i followed the instructions correctly but maybe my .ogg file is wrong somehow? i will post it here maybe someone can check ;) thx :D
https://www.dropbox.com/s/mfzwk8soa8qvw6x/introSong.ogg
They are still not spawning in correctly but thx for your support your scripts are great and i am sure i will find a solution ;) here are some other errors i will try to fix because they seem to be ´grammar´ based . Your help stays much appreciated though :)
14:57:45 "UPSMON started"
14:57:45...
I am so stupid thanks... Could this have had an effect on the other static spawns too? Because the test spawns i placed didnt work either so maybe all the static spawns were broken because of this mistake?
Works perfectly thx again this community is awesome :D I am only wondering if it is possible ( i know it is i just don´t know how to code it as i am not familiar with arma scripting (modify yes but on my own no ;) ) to make the option a right-click on weapon option : so you won´t have this...
Thanks a lot i am going to test it ! ;) Should work i had everything changed but didn´t know if NVG was an item headgear or weapon.. now i know so thank you a lot! :P
I have another question ;) Are NVGoggles considered as item? so if i wanted to add them when removed from the Fal to the players inventory would i have to change it to: player addItem ´´NVGoggles``; i guess?
And is there a possibility that you need NVG to add it to the Fal but don´t need...
Could you tell me if this code is correct then? Thank you for your quick answer that script is amazing! ;)
// Military fortification Stary sobor
_this = createMarker ["SAR_marker_militarycamp", [6477.5576, 7417.252]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this...
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159.253.131.95:3170
I am having a problem : everything works fine but when you press open chute it instantly kills you.. i have edited the cleanup.fsm as i use sarge which works...
15:30:15 Server error: Player without identity PP (id 303244883)
15:30:15 Server error: Player without identity PP (id 303244883)
15:30:15 Server error: Player without identity PP (id 303244883)
15:30:15 Server error: Player without identity PP (id 303244883)
15:30:15 Server error: Player...
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