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  1. J

    Base building exploits/bugs

    Have you seen what Epoch is doing or trying to do about this? I'm wondering if the same changes could be applied to my vanilla cherno server... i'm just getting started on seeing if it's possible
  2. J

    Auto Delete Wrecked Vehicles Script (HOW ?)

    Be default they would need the damage of 1. You can have a pretty damaged car even on fire sometimes and it not be 1. Unless if you have something like remove parts script and someone removes the engine (most scripts have been fixed for that tho)
  3. J

    Auto Delete Wrecked Vehicles Script (HOW ?)

    That's what I did... just that one heli that was 0.86 when I crashed a UAZ into it... it was on fire/smoke everything. At least this works great and will get most everything :) Thanks by the way .
  4. J

    Auto Delete Wrecked Vehicles Script (HOW ?)

    This works great! However I've found a problem while testing. Say you crash a vehicle into a heli... depending on the speed you hit the damage might be lower than one. Two that I tested were 0.8666210174560547 and 0.9312250018119812. I thought that after they explode the damage may increase...
  5. J

    Custom loadouts?

    Working on 2.2 for me. Cheers!
  6. J

    DeadByZed DayZ Overwatch (0.2.0/103718)

    I get such low fps on this sever. admin abuse my fps?
  7. J

    Self-Duping Exploit

    This is one of those "it will be fixed in the next patch" problems. If someone has a fix they wont share it lol
  8. J

    ERROR: Cannot Sync Character Error: No unit as no characterID

    I realize this thread is kind of old... lol Ever figure anything out with this? I was assuming it has to do with the way my restart works. I'm not really losing anything... just if a player doesn't logout before restarts they will probably have to log in/out/in or suffer blackscreen debug...
  9. J

    [Release] Sector FNG Inland Version

    Would you be willing to share? If not I understand. I'm wanting to do the same just having a little trouble. I've been avoiding AI for a long time but this building set is perfect for it :)
  10. J

    Remove Parts From Vehicles (Simplified)

    OoOops :D will edit post out ty
  11. J

    Remove Parts From Vehicles (Simplified)

    Works great here too. Just have to figure out why you can remove fuel/engine/rotor parts and still have a vehicle that drives lol. //check if part is engine or fueltank, otherwise vehicle will explode if damage is set to 1. makes sense... just trying to think of a creative way around that...
  12. J

    Remove Clothes from dead bodies!

    I haven't had time to try to figure it out :( I was hoping someone with more knowledge or the script author could tell us how to do so.
  13. J

    Remove Clothes from dead bodies!

    Hey guys. I would like to hide the fn_selfActions addAction if the skin is not one that a player can remove. In clothes.sqf I see: _body = _this select 3; _model = typeOf _body; if( _model in ["Sniper1_DZ","Camo1_DZ"] ) then { _model = "Skin_" + _model; I'm trying to apply this...
  14. J

    InCombat logout punishment

    I didn't think of that thanks :) Will see what I can come up with. At the very least I have it logged now :)
  15. J

    Safe Protected Domes / Bases -- How to control elevation of dome?

    Haven't forgot about this.. just been busy with 100 different things. I added your expCond and that solved my issue for the time being. Hope to expand upon what I have very soon!
  16. J

    InCombat logout punishment

    Curious as to who has this working w/ 1.7.7.1? It logs the event just fine.. but none of the "actions" seem to apply :(
  17. J

    Error in expression for default server pbo...

    How did you solve "z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf: nil player object" This thread comes up first in google yet no posted solution... shocker lol
  18. J

    [Tool]Cusom Vehicle Spawns

    Very useful. I have a few comments but need to post while using it lol. Also wish I could pull from db to map editor... I have about 400 I added that I'd like to edit in 3d :x
  19. J

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    Did you figure out where that "0" was? I just found the error in my logs as well. Edit: Didnt find out exactly what I did but replaced my loot tables and re-edited and all good lol
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