You do not need Caa1 as @Dayz_Sahrani includes it in the download (reason for the 1gb download). Normal Caa1 will not work anymore since I replaced the keys for it. We will also be editing the caa1 files a little and there were files that we not necessary to the port so I removed them, that is...
Alot of the stuff you mentioned is being worked on. We are working on making the map more "interesting" and might be adding a couple features to the game depending on how fast we get things completed. I am looking forward to seeing the final product of v0.2 myself.
A little something I am...
Should be fine I tested it a couple of times on my test server before releasing them. Make sure they are signed for dayzsarav2 and v2caa1. If not they are v1 sigs.
We rushed on the placing of the vehicles but we tried to make the vehicle spawn locations the best we could. v0.2 will be more refined and we plan to release two versions of the server files one with high and another with low vehicle count.
I don't work on placing the vehicles but the way you...
If anyone would like to help out with the development of DayZ Sahrani, please contact us at:
[email protected]
I am looking for artists and coders. I have many plans for the ports future, and I am not a very good programmer.
Thanks that is great to hear. I am trying to get dotjosh to verify my account, I will then add a thread on Dayzcommander. Enter able buildings are planned for 0.2, i will look into placing firestations.
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