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    Base Building DayZ 1.2 Released

    Advice from a rookie...Do it yourself ..read and read ...if somebody does it for you you won't know how to fix problems that arise during normal game play. I learned a shitload of stuff doin it myself. All the great peeps here will answer questions. Just my opinion good luck Del
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    Base Building DayZ 1.2 Released

    Way to go Gary...I'm running it on Taviana with Sarges' ai and a few of Sycosis' ai as well. Oh and streetlights to. No problem so far . Good luck........gets popcorn
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    SARGE AI Framework - Public Release

    Thank You very much sir
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    SARGE AI Framework - Public Release

    Hi Sarge thanks for this great work. I am having a sligt problem..could you please help me with it? This is the edit i made to the server_cleanup.fsm name = "general_cleanup"; init = /*%FSM<STATEINIT""">*/"//Clean groups" \n "{" \n " //diag_log (""CLEANUP: CHECKING...
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    Base Building DayZ 1.2 Released

    No sir ..How to combine all that is beyond me ,sorry bud. I am running it (bb1.2) and have built a few things but I think I screwed something up. In 30 min myself and another player generated a 3.5 MB scripts.log. Something like 10 different lines over and over. During that time we had real...
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    Base Building DayZ 1.2 Released

    Hey thanks goatboy...ya i belive all DAYZ.st servers are a bliss build. I can get BB 1.2 to work fine...its geting all the other mods to work with it...that's where I get stuck. :( I have an idea but I'm stuck at work...ill post my success or failure later.
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    Base Building DayZ 1.2 Released

    Ya ill do what I can . It would be cool if we could get all that working together. I'll post later if I figure anything out. Good luck
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    Base Building DayZ 1.2 Released

    I'm going to add one mod at a time to the file I posted. I have to work today so can't do it untill tonight. Are all the files you used here or on github?
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    Base Building DayZ 1.2 Released

    what about not editing this line call compile preprocessFileLineNumbers "dayz_code\init\compiles.sqf"; //Compile custom compiles and taking the compiles.sqf in the mission folder and add it in dayz_code\init\compiles.sqf. I belive this is what ConnorJ had done but im unsure how..but i will try...
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    Base Building DayZ 1.2 Released

    Turns out I did not have to do this. All my problems were my fault. I never did follow instructions well lol. that might be the answer here tho. ill try it..
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    Base Building DayZ 1.2 Released

    cool ..i was looking at that with some other mods that do the same thing and im kind of stuck.
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    Base Building DayZ 1.2 Released

    Your welcome...thank you as well. let me know how it goes
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    Base Building DayZ 1.2 Released

    Hey GaryG here are my files for Taviana 2.0 on a dayz.st server....the files are for BB 1.2 and Sycosis' AI... Seems to work well for me ..The control panel stays after build and everything seems to save to the database. the AI spawn and seem to work well to....the AI files dont have all the...
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    Base Building DayZ 1.2 Released

    Nice ...thanks ConnorJ. Will have a look when I get home..
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    Base Building DayZ 1.2 Released

    Hey ConnorJ could you mind posting an example of where you put the code at. I run dayz.st as well...was having the same issue. any help would be appreciated ..im really new to this stuff..thanks Del
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    roger... thanks for the help man..ill give it another go. Are the available (unbanned) skins the ones marked like this ..//class CDF_Soldier: Banned {};.. in the config.cpp file for whatever map your using?
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    ya i belive the worldspace is correct..checked and im standing close by and its similar . here ya go..sorry for the the delay...kids and typing shhesh
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    ok thanks ..here ya go
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    I used pbo manager 1.4 ...would that make a difference? Sorry for bieng such a rookie here but which one should i use, PBOview or PBOManager 1.4?
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    Hello, Thanks alot for this awesome work Sycosis. I was wondering if you would be kind enough to look at my files here. I keep getting the "oops something went wrong screen". I thought it might be the skins so i changed them to what looks to be unbanned in Taviana. That had no effect, still...
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