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  1. S

    [Release] Car Radio

    Anyone have this working on 1.7.7.1 chernarus ?
  2. S

    Strip vehicles for parts

    I have a problem here, when i take of a part its not removed from the vehicle, like if you crash a car and destroy front wheels you can just take the backwheels and repair the front wheels and be on your way... :eek:
  3. S

    [Release] Car Radio

    I have added it like it should be added, have no antihack and i cant get the menu, im pressing 1, and then reply but its only arma commands in there, what have i done wrong ?
  4. S

    Strip vehicles for parts

    Go inside Publicvariable.txt and edit the top line, it starts with the number 5 and just change that number to 1, restart your server and its fixed
  5. S

    Custom buildings issues

    Yeah i found i my problem to, one of the other admins are devloping a custom admin tool and that removed every tent, cars and buildings so we just removed it and it was working again but thanks anyway :)
  6. S

    Custom buildings issues

    Same here, happend to me today, did you figure something out Matt ?
  7. S

    R3F Logistics help

    Hello, im trying to get the R3F to work, i have a little problem with the config.sqf, shall i just remove "// e.g" that is infront of R3F_LOG_CFG_remorqueurs = [ // e.g. : "MyTowingVehicleClassName1", "MyTowingVehicleClassName2" ]; ?
  8. S

    Reset humanity on death

    Yeah but not change for new players, but change so every player that dies get their humanity reseted to 2500 ?
  9. S

    Reset humanity on death

    Nothing out there ?
  10. S

    Reset humanity on death

    No, bandit is -2k i think not "0" Edit: nvm it's "0" to bandit, well reset it to 2,5k then ;P
  11. S

    Reset humanity on death

    Is there anything out there that can do that? when a player dies he's humanity is set to "0" ?
  12. S

    Krixes - Self Bloodbag Script

    Can't get it to work, it does not show in the scroll menu. I have auto refuel but that is kh_actions.sqf. I followed install tutorial 110% EDIT: It shows self bloodbag in the menu but when i click it, nothing happens.. http://www.speedyshare.com/MUQUA/download/dayz-1.chernarus.pbo <-- pbo file
  13. S

    Loot in new buildings

    Ok thanks :) but i need a file i can add in the addons folder to add the buildings in the 3deditor, serached for days only comming back to the one i used and there's no buildings in that file that spawns loot :( and the fuel stations is not working either, im adding it with the large_land_tank...
  14. S

    Loot in new buildings

    DeWynter do you have a pbo file with the original buildings so i can use in 3d editor ? :) and is it possible to remove the buildings i added ? Will try that now royalcuppa ;)
  15. S

    Loot in new buildings

    I used firestation but it has blue doors, not red like the other origianl firestations got, and the fuel stations are yellow not red ?!?
  16. S

    Loot in new buildings

    The buildings do not spawn any loot ?!?
  17. S

    Loot in new buildings

    Thanks man :) gonna look at it tomorrow :)
  18. S

    Loot in new buildings

    Okei :) thanks for the help (Y)
  19. S

    Loot in new buildings

    Thanks :) il just put in another fast question, when i add fuel stations and i have the refuel script for fuel stations, do i have to add locations to the new fuel stations inside the script ?
  20. S

    Loot in new buildings

    I know that the controlcenter transfer the builings ( maybe codes ) into the database
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