I would rather make it so when you select hide body, it turns into a cross (loot gone). So when the player that was killed returned he will definitely see someone looted and buried you :)
Changed these two from 0.73 to 0.60 on the blue level:
_objLightPoint setLightColor [1, 0.88, 0.60];
_objLightPoint setLightAmbient [1, 0.88, 0.60];
On the tower lights I set blue at 0.65.
It gave a little bit more yellow color witch in my opinion looks much better. I do not have any...
Go to those coords and see if you find any AI's lurking in the woods :)
See how all the other markers are in about the same place except the first:
_this = createMarker ["SAR_marker_firebasereaper_1", [976.0527, 8057.0728]];
_this = createMarker ["SAR_marker_firebasereaper_2", [4043.071...
I wondered why AI's where far up north in the woods... lol
In your first marker the pos is like this:
_this = createMarker ["SAR_marker_firebasereaper_1", [976.0527, 8057.0728]];
And every other marker has positions like 4000x8000. Guess you forgot a digit ;)
Hey, first off thanks for this script! I really love having some lights in the streets to give some ambiance to night gaming.
Anyways I'm looking to changing the light to a bit more yellowish color, more close to the color of fire.
Are the levels of color and ambience in RGB?
_objLightPoint...
So, tents on my server is being deleted for some reason. I think they stay about 24/48 hours or so then suddenly gets deleted from the db. Anyone else experiencing this?
Sliced N' Diced DayZ Overwatch
600+ Vehicles | Custom Compunds | Animated CrashSites | AI Bandits | AntiHack | Day & Night
Opened up our new server today!
Used a lot of time on this one as we have spawned in over 600 vehicles, built a few awesome compounds (both military and civilian), added...
I've tried this but without luck as I believe the spawn system always searches for the nearest shore line. So it's to no use to change the markers inland. If anyone got this working I would like to know :)
Hey
I've probably added a vehicle that's not in the game anymore. Getting you can't play edit mission bb_mercenary missing...
Does anyone know what vehicle this is so I can delete it?
Thanks
EDIT: Forgot about this, it was the DSHKM Terror Jeeps :p
Yes I've experienced this too, but not as long as 10 minutes... It seems the authentication process is whats taking so long as it usually halts at PASS ***.
I've switched to Overwatch now and everything there seems to be working. Other than I could not connect to BEC and they had to re-install...
Just add "initSpec.sqf", "initSpecKey.sqf" and the folder "gcam" to the root of your mission folder.
In your "description.ext" you add this at the top: #include "gcam\gcam_component.hpp"
In your "init.sqf" you add this below the line dayz_previousID = 0; execVM "initSpec.sqf";
No need to...
They sent me a new server.pbo and I tried it but still no luck. It has to be something wrong with the db as I tried to add a entry manually but got an error.
I've told them but they don't seem to care. And it takes forever to get a reply! I'm soon to give up.
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