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  1. Z

    Weapon Cache in DayZ?

    They're any where you want to put them on your server... assuming you have one. I go into DayZ to the lobby and then disconnect, but don't exit and hit Ctrl+e to enter edit mode. (check out a few youtube videos on how to add a building). Add something like a hedgehog or any item that is small...
  2. Z

    Weapon Cache in DayZ?

    Does this code look right? I was playing around and just wanted to make sure and an example of weapons, ammo, cloths and extras. [[[],[]], [["M4A3_CCO_EP1","M4A1_AIM_SD_camo","DMR"],[5,5,5]], [["30Rnd_556x45_Stanag","30Rnd_556x45_StanagSD","20Rnd_762x51_DMR"], [100,100,100]]...
  3. Z

    hostile humanity for each ai?

    hmmm... if I'm reading this right: Bandits AI = EAST Players (real person) = WEST Survivor/Soldier AI = RESISTANCE Assuming I am right... Bummer! :( But I'm not giving up yet... just need to think of a different work around. LOL Thanks again for being patient with me.
  4. Z

    hostile humanity for each ai?

    Almost gave up… but now you tweaked my interest once more. Before I continue, I have to say, I really appreciate you taking the time to reply. You mentioned earlier factions and being tagged as an enemy, if we ignore the fact about being “tagged” and we focus on the factions for a...
  5. Z

    hostile humanity for each ai?

    I figured there were embedded links in the code somewhere. :( Thanks for the suggestion tho. It's something to look into.
  6. Z

    No AI choppers

    After all this, I decided against the choppers. At least for now, but it's good to know the option is there. Thanks
  7. Z

    hostile humanity for each ai?

    One more question, (because I'm all about the work around) is it possible to run a second AI folder? In other words, currently there is the "addons" directory where I could leave the bandit and soldiers with hostile humanity 15,000. Deploy no survivors. Create a second folder "addons_2"...
  8. Z

    hostile humanity for each ai?

    I know the SAR_config.sqf has the SAR_HUMANITY_HOSTILE_LIMIT default set to -1500. The question is... can anyone help me set humanity limits for each type of ai? Example: Bandit's kill everyone... no matter what their humanity. (Believe this is true today, so no change here.) Survivor's...
  9. Z

    Weapon Cache in DayZ?

    Editing the mission.sqm worked great. The db option didn't work for some reason. Not sure if its the new 1771 or something I missed. Seems pretty straight forward, but isn't working for me. Wondering if you could help me add "items" to the cargo besides weapons and ammo? I'd like to add...
  10. Z

    SARGE AI patrol heli's crashing?

    The last code paste for change looks like its missing something on the end.
  11. Z

    SARGE AI patrol heli's crashing?

    I'd love to tell you this worked, but DayZ.St servers are having a problem now. :( Keep you posted.
  12. Z

    More than 1 static group

    WOW! Awesome catch! I copy/pasted as well and the "-" (dash) is after the word true on the line following "fortify". Works now thanks.
  13. Z

    No AI choppers

    I found the line I believe needs to be change. The instructions do not say this line or the other line... its implied. Regardless, there are no more AI heli crashes at server reboot. However, I have not seen one yet either. This is promising tho and will keep you posted.
  14. Z

    SARGE AI patrol heli's crashing?

    Well, there are no more crashes. I have not seen an AI heli patrol yet. So basically at this point what we're saying is in the "server.pbo" once downloaded and extracted, in the SYSTEMS folder you will find the "server_cleanup.fsm". Locate one of the lines indicated above and change it to...
  15. Z

    No AI choppers

    ai heli's are still falling out of the sky. :(
  16. Z

    No AI choppers

    I got the server_cleanup.fsm from the server.pbo... thank you for that. In the class general_cleanup I do not see the exact line indicated in the SARGE instructions. In fact, the closest line to what is displayed is commented out. Makes it kinda easy, cuz I'll just add the line that is...
  17. Z

    No AI choppers

    When I extract my pbo... OH! *smacks head* The server_cleanup.fsm is in the server.pbo not the mission.pbo! Or at least I assume that's what you are referring to. I have to go check now.
  18. Z

    SARGE AI patrol heli's crashing?

    Different thread pointed me to the FAQ's... different install instructions, but basically the same. The ONLY thing I see regarding this issue is with the "server_cleanup.fsm", which I don't see in my extracted pbo or when i ftp to my server and I don't see any instructions for...
  19. Z

    No AI choppers

    The ONLY thing I see regarding this issue is with the "server_cleanup.fsm", which I don't see in my extracted pbo or when i ftp to my server and I don't see any instructions for installing/creating it. I must be missing something?
  20. Z

    No AI choppers

    Ah ha! Someone is having the same problem I'm having... and where is the FAQ's located? Twice told to go there, but no link and can't seem to find it when google'd. :( Zero, I'm on the hunt for an answer. If I find one I'll let you know.
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