sorry but it was on my end ...your script works like a charm....btw for a thrill of a ride when you chose air drop and if u replace the c130j with a un mi17 it noise dives and spins out of control as you eject. Kinda funny watching the heli crash to earth.
just a small part of the classes i use in the old version that works but in the new version they wont show model but to the side of the screen and when you select class u stand in one spot and dont move
//Starting es to pick
presetes = [...
is it possible to strip all weapon and launchers from a jet that ai patrols in and add a different weapon to it?
kinda like how a non gun plane can have a weapon added?
Hello Vampire is me again with another question. Anyway on Mission AI attack a player in Eastside skin such as MVD_Soldier_MG/RUS_Commander/RUS_Soldier_GL/ ? or Eastside skins that are not done by epoch?
trying to figure out how to make this for admins to select or play one of the 3 tiers based on there humanity
pathtoclasses = "newspawn\classes\";
EXECscript1 = 'player execVM "'+pathtoclasses+'%1"';
PlayerHumanity = (player getVariable "humanity");
if (PlayerHumanity > 500000) then {...
I know your pretty busy, but can you help out with something i like to add to one dzai heli patrol. Ka 137 that would fly around and find player and attachto the players head and fly off. Kinda of fly by snatch hehe.
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