Ill try that and see if it helps any. By any chance does the RPT.log show the waypoinissue like in my report? I was kind of wondering if that was causing the lag since it would require the AI to find new waypoints constantly and causing the lag
Im hosting a Chernarus map on Dayz.st This has been happening alot, players will die and end up respawning were they died with low health almost on the brink of dying with all of their gear. even if they relog it puts them back to that same condition. Is there a fix for this yet?
I actually...
im getting bad AI lagg lateley ill watch them running and they move slow could this be anything to do with this?
5:26:24 "KRON_UPS_WP_Debug: Group 6: 0 wp issue: created wp [R 1-1-B,1] index 1 at [11763,13204.6]"
5:26:25 "KRON_UPS_WP_Debug: Group 6: waypoints 1"
5:26:25 "KRON_UPS_WP_Debug...
Hey im using this custom loot spawn script http://opendayz.net/threads/custom-loot-tables-and-adjusting-spawn-rates-dayz-1-7-7-1.11589/ and i got it working but its totally disabling the sarge ai script cant even get a RPT file because nothing will spawn in. i use dayz.st. can somone take a look...
I remember using a wild_zombie.sqf awile back from morox script alongside the sarges AI the zeds were attracted to the gun fire from the ai and ran over to them but as for attacking them it didnt work. dont know if this would help anyone come up with an idea. though this was before some updates...
yes if you are running a private hive with the updated 1.7.7.1 battleye patch. check with your host to make sure it is that patch. then update your battleye scripts http://dayz.st/w/Battleye_Filters. updated scripts are at the bottem.
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