Saving items in house:
I finally got around to saving the items in the house yesterday, and today after a restart, when I enter, it appears everything is gone.
This is somewhat incorrect. It seems looking in the database, that all the items are still there, but after the restart, the items in...
Thanks.
I wasn't sure if it was an error or trying to create a special character.
Anyways, I removed that portion, and converted 2 pickups into the bath mobile in the sql.
Git has been updated.
You have to run the pMain function to spawn vehicles.
Did you get errors when importing the sql? did you get a permissions message?
If so, import it as 'root' user.
If there are vehicles in your object_data table but they don't appear in the server, and your running the pMain function, you might have too many vehicles which causes nothing to spawn in. Deleted some of them. maxvehicles=357 I think. You could probably increase that and test it too.
Just add the ip and port in the command line, and if your using a starter script like I do, I change the file name from arma2oaserver.exe to origins_1.exe for server 1 and orgins_2.exe for server 2. Then use those names in the starter script to start and stop the server.
It's no longer needed.
SanKen fixed things up so it's all in one sql file now.
I guess I forgot to remove that part of the instructions.
Will get on it now.
That
};[/CODE]
this is what is the default, and must be so
};
// Adjusts for 4hr day/night (Not working)
[6,true,true,6] execFSM "core_time.fsm";
Only in this case, the time will come rapidly, within 1 minute of real time 6 minutes the server time, the result would be 24 hours on a...
Look at line 44 or the line that starts with 5 setFuel and add this to the end of the line:
!"\"dayzSetFuel\"" !"if (_fuel >= 1.0) then { _fuel = 1.0; };"
Then restart your server or if you know how, reload your scripts in Bec.
Go into git hub and look in the SQL folder.
Click on the sql file and look for the pMain function.
Copy the code there and do a sql query on your database and it will fix it.
SanKen just fixed it for us.
Restarted server and removed 30 vehicles and still nothing spawing in.
Noticed this in the log but not sure if it was there before:
2013-06-02 17:46:28 HiveExt: [Information] Result: ["ERROR","Instance already initialized"]
2013-06-02 17:46:28 HiveExt: [Information] Method: 500 Params: <null>...
I just noticed this happening on our server, where the server restarted, and no vehicles are appearing now.
They are all in the db where they should be, but no vehicles in the server at all.
What functions should we be using on restart? pCleanup, pSpawn are the 2 I am using. Tried pMain but...
Just download it and open server_cleanup.fsm with notepadd ++ and open your own server_cleanup.fsm. Make sure that these are the only 2 files opened in notepadd ++ and then hit 'ALT D' and it will compare the files and show you the differences.
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