so i've just added some more vehicles to my server via this tool now after i've done this everytime you start the server is says "You are unable to play / edit this misson, file BB_Mercenary has been deleted." what the heck is this?
i have no idea why it did that, but i left it alone and a mission did pop up after a little bit.
and i dunno about after the server is up but there is 2 timers in SMGoMajor and SMGoMinor that determine how quickly they will pop up.
sooo for some reason some tents vanish and some tents stay. I cant seem to figure out whats being done differently between different peoples tents. its like my server will randomly chose someone to destroy their tents on a restart. I just restarted my server and 3 peoples tents poofed and quite...
i did a fresh install of this with Overwatch and the bus ran great, until i added in cherno missions, now we cant get on the bus, anyone know a fix for this?
yes i just found that out when i died and spawned with my old loadout from my dayz server. you wouldnt happen to know how to make it so we can change new spawns starting loadout would you? :D
if we replace the existing file with this, it enables us to use say navicat and edit the instance table for the starting loadout? or am i going about this all wrong?
i somehow ended up deleting my vehicle table...can anyone export a working vehicle table? and somehow my instance_vehicle table is deleted i dunno does will it auto make a new table? if not can someone export a copy of that and ill just blank it out. i've tried reinstalling the mod but i didnt...
it may be a script thing, it was one of the last things i added, i've got self blood, auto refuel, booby traps, clear roads, custom loot, lower infection, and more heli crashes and the chero missions, but in my case its not the cherno missions causing the problem as i've had the buses before...
i had this same issue untill we stood around and looked at all the buildings there, the mission would not complete untill all bandits (some ran into the woods around the city) were dead, got into all 3 vehicles (which spawn glitched into the buildings to the right of the nose of the c130)...
well ive looked at it quite a bit and it says its creating a StashSmall which is already in the deployable table. the issue i think is, its UID is blank but matt put a reason as to why its blank and i've left it alone.
after all this time though i think its better not perm because i've had...
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