Ok Tiger, let's try this then,
Then take a look at RPT log - should see msg "In add_unit_server" and we are still looking for the "Global Faction #" line
Captgentry,
I have not added the dogs as I do not run them on my server or looked into these at all but I have added, the salvage, auto-refuel, as well as a siphon fuel script. You will need to edit your battleeye scripts.txt, look for the line that starts with setfuel - looks like the first...
Bolbies,
That init.sqf looks fine, can you post your mission pbo or other scripts files so I can check them.
Also here is a tidier version of your init.sqf
Tiger,
Try this, I have added a log message saying "Ran Faction" and "Ran AISPAWN" - check and see if those show up in the RPT log to see where the scripts are breaking,
Hmm, yeah I don't use the Bliss package either so it's tricky to test the code exactly, I think the line that steps on everything is the Bliss package loading the compiles.sqf after you load the Tavi one. Anyone have any experiences with this issue?
Tom,
This should not be related to the AI pack in any way, this happened to a lot of folks in moving to 1.7.6.1.
There are quite a few posts for fixes, I think the issue is this line - if you can find the one that is most similar to it and change it to this you can test.
5 createVehicle...
Tiger,
I don't see anything glaringly wrong in your files. I made some organizational changes to your init.sqf if you want try this, also are you seeing an errors in your RPT?
Tiger,
If you post your mission pbo, I could add these, or I can walk you through it - this same set of files should work, though their placement and integration may need some tweaking.
Reiben,
Here it is, I have only spawned one group of survivors here, but it should be enough for you to test if it works, they are at [3589.66,2206.73,0] Kamarovo.
Stealth,
The faction thing I have solved, if you look at my original answer to you it talks about this, look at the addEventhandler line and change the part that says _globalfaction or globalfaction to (side (group (_this Select 0))) this will ensure they remain the same faction. As I...
Reiben,
For this AI addon the file you need to modify is your dayz_missions.pbo and not the server pbo, all the additions are added to the missions so that clients can download them when they connect.
Oneeye,
Here's what I came up with - try it out and let me know. I don't use some of the other packages that you do nor the Bliss hive so I can't say it will be 100% bug free, but I did get it to work on my server, so hope it works for you.
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