i dont know if this degrade the performance!
it must give a plausible why have "Rocket" put nothing in the missionfile beside the spawns?
yes i know the editor is much easyier to handle, but..
.. i cant setup buildings and streets, or correct the building placement with the mission editor. :)...
i have to change/place a little bit buildings , the original map has no buildings like schools/offices, supermarkets,etc..
i will not use the missionfile for this, players must download on every server connect a big mission file, i think this is not so good.
:);)
(ATTENTION: BAD ENGLISH INSIDE!)
HeyHo lets go! :)
Now i will start my first port of a Map for DayZ.
(Tasmania Island by Hotzenplotz)
Coming soon.....
Rolling Changelog Tasmania 1.0
Changelog:
* [NEW] Two sorts more of Food Cans
* [NEW] Soldier Clothing Added To...
i have download a another map from the same mapper , this map has only two .pbo files and there i have the same issue with original keys/bisigns from the mapper.
i have put all addon files in one folder @dayzmap/addons/ <-- all dayz.pbos and the map.pbos with all bisigns
the dayz.pbo bisigns works, only the map.pbo bisigns will dont work!
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