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  1. THEGENERAL

    Dayz Overwatch - custom starter loadout

    OK editing the instance table works perfect, is there a way to get the invcust tables and buildings to work?
  2. THEGENERAL

    Dayz Overwatch - custom starter loadout

    Awesome cheers.
  3. THEGENERAL

    Dayz Overwatch - custom starter loadout

    I only changed the first part last time, that will be why it didn't work then. Did you get custom loadout's working through the database?
  4. THEGENERAL

    Dayz Overwatch - custom starter loadout

    Ah cheers thanks for the help ;)
  5. THEGENERAL

    Dayz Overwatch - custom starter loadout

    Do I change: if (dayzPlayerLogin2 select 2) then To: if (PVCDZ_plr_Login2 select 2) then
  6. THEGENERAL

    Dayz Overwatch - custom starter loadout

    I tried changing that a few days ago, I shall try it again. Does that variable also need to be changed with the code that is placed in the init file?
  7. THEGENERAL

    Dayz Overwatch - custom starter loadout

    Has anyone got this to work on 0.2.5?? I don't see dayzPlayerLogin2 = [_worldspace,_state];
  8. THEGENERAL

    1.8.0.3 log error

    Ye I also got errors with Killmsgs, I took them out and just ran with invcust and buildings. I am however getting loads of network message pending errors and every few restarts the server randomly runs like crap.
  9. THEGENERAL

    1.8.0.3 log error

    Never mind I rebuilt the files and all seems good.
  10. THEGENERAL

    1.8.0.3 log error

    The following is spamming my logs does anyone know what the possible cause is and/or how to fix it? z\addons\dayz_server\compile\fa_hiveMaintenance.sqf::fa_server_locationCheck : creating 124 objects at '[11370,12354]'" 12:10:48 "Res3tting B!S effects..." 12:10:49 Error in expression...
  11. THEGENERAL

    [TUTORIAL] Deployable bike. {1.7.7.1}

    I found the answers here: http://opendayz.net/threads/auto-refuel-deploy-able-bikes.13707/page-3
  12. THEGENERAL

    [TUTORIAL] Deployable bike. {1.7.7.1}

    I think it has to do with the combat system changing. I removed the below line and the closing }; from bike.sqf and bike2.sqf and it worked. The only problem is it kills you when you try to get on the bike is there a solution for this? if (dayz_combat == 1) then { cutText [format["You...
  13. THEGENERAL

    [TUTORIAL] Deployable bike. {1.7.7.1}

    Does this work on 1.8? I tried Lazyink's method and got nothing, but when I tried RichyM92's method I got the scroll option but no bike spawned.
  14. THEGENERAL

    Krixes - Self Bloodbag Script

    Yes what cen posted, delete the code below and remove the last }; in the file.
  15. THEGENERAL

    Krixes - Self Bloodbag Script

    Ok thanks that makes sense.
  16. THEGENERAL

    Krixes - Self Bloodbag Script

    It seems to be stuck in a loop, it is doing the animation 5 times before the bloodbag works I tried both methods here (with and without combat check).
  17. THEGENERAL

    Dayz mod 1.8

    Yes it breaks default and custom loadouts.
  18. THEGENERAL

    DX | Custom Debug Monitor

    _killsH,_killsB,_kills, These are the variables causing the "Wrong text element 'null' Errors in the original debug monitor method. Is there a way to call these in without getting these errors? I have removed these for now as I use the debug monitor to advertise our website, server name...
  19. THEGENERAL

    DX | Custom Debug Monitor

    Nice cheers Sharky
  20. THEGENERAL

    Stuck on "You Are Dead"

    An old debug monitor was actually causing the issue for us, not lag. We have FPS displayed on the new debug monitor, I suggest if your unable to bandage you reconnect you will be able to bandage properly also you will find your FPS also goes back up to normal levels. We have server messages...
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