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  1. Killer7ofu

    [FIXED] Self Bloodbag + Auto Refuel 1.7.7.1

    Make sure you edit all the files with the folder info indicated by YOURFOLDER. You must point them to the right spot in both Refuel and Self-Bloodbag
  2. Killer7ofu

    DayZ Chenarus Auto Refuel! All stations!

    Do u have self blood bags? Or any script that uses the fn_selfActions.sqf?
  3. Killer7ofu

    Base Building DayZ 1.2 Released

    Yeah battleye is no problem. Just porting it from 1.7.6.1 to 1.7.7.1 is lol.. Ill work on thoes changes and try to get it working. Its not that i could not do it from what people say. its just trying to look through 41 pages to find it. Thanks for the info!
  4. Killer7ofu

    Base Building DayZ 1.2 Released

    Yeah your script is alot different then mine since yours is Taviana. I dont know that mob at all and by the looks of the two scrips they are quit a bit different. Sorry i cant help... :(
  5. Killer7ofu

    Base Building DayZ 1.2 Released

    Make sure you add the needed tables in your database. If you dont have them they cant save. There is a SQL file in the download.
  6. Killer7ofu

    Base Building DayZ 1.2 Released

    I understand that the creator is working on a update... However has anyone compiled a complete howto for this for 1.7.7.1 I am working on getting it ported over to it but if someone already has the info in ONE easy to find stop, it would be nice. If not then when and IF i get mine working i...
  7. Killer7ofu

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    U probably have too much loot trying to spawn in an area. The default limit is 80 objects in a 200m radius. If u try to go from hospital to a supermarket that is only 150m away one of then won't spawn because u have a bunch of little loot piles everywhere in between. Look around ur loot files...
  8. Killer7ofu

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    Do u mean to respawn or to Spain for the first time?
  9. Killer7ofu

    [FIXED] Self Bloodbag + Auto Refuel 1.7.7.1

    No I don't. If u go in your client days folder and look for dayz_code.pbo unpack that and the fn_selfActions.sqf is in there. Once u get that file follow the Preexisting steps on my github page. It SHOULD work. Just make sure u have 1.7.7 client installed first.
  10. Killer7ofu

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    I didnt need to replace all of them.. the only thing I had to do is in the files that are in the mission.pbo I changed almost all of the line that calls for: _config = configFile >> "CfgBuildingLoot" >> _type; To _config = missionconfigFile >> "CfgBuildingLoot" >> _type; If you look...
  11. Killer7ofu

    [FIXED] Self Bloodbag + Auto Refuel 1.7.7.1

    If you followed the github instructing then check it again. I have NO IDEA what I was on when i typed it up. lol sorry for that.
  12. Killer7ofu

    [FIXED] Self Bloodbag + Auto Refuel 1.7.7.1

    Since 1.7.7 came out you tried to use Krixes - Self Bloodbag Script and Auto Refuel, but you probably did not read everything on that page. Now you might find yourself having issue with using Jerry Cans. The download on his page is using pre 1.7.7 scripts and does not have the updated names for...
  13. Killer7ofu

    DayZ Chenarus Auto Refuel! All stations!

    Confirmed... Making that edit above fixed refuel...
  14. Killer7ofu

    DayZ Chenarus Auto Refuel! All stations!

    Any work on the Refuel with Jerry Cans issue? just found out that is a problem on my server too... Self bloodbags/ Custom Loot/SarAI are my addons. 1.7.7.1 Found the problem... at least for me... in the self bloodbag script New fn_selfActions.sqf.. The one i have is for 1.7.7 or older...
  15. Killer7ofu

    100% Custom Loot tables - v1.7.7

    Check this out.. it was just made and it is pretty much all that is needed. http://opendayz.net/threads/custom-loot-tables-and-adjusting-spawn-rates-dayz-1-7-7-1.11589/#post-56825
  16. Killer7ofu

    100% Custom Loot tables - v1.7.7

    i dont have that problem.. something you edited that didnt need to be is my only guess.
  17. Killer7ofu

    100% Custom Loot tables - v1.7.7

    in the CfgBuildingPos.hpp look for Land_a_stationhouse: Military { and edit the lootChance as for zombies not sure yet
  18. Killer7ofu

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    I dont know if this is needed but it is in the fixes folder and being called so im sure it should be added Around line 24: building_spawnZombies = compile preprocessFileLineNumbers "Fixes\building_spawnZombies.sqf"; Question... Did you have to go into the player_spawnCheck.sqf file in...
  19. Killer7ofu

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    I have a working 1.7.7.1 loot script. i have one more thing to test on it. once i am sure it is 100% ready I will post it with instructions on how to add it... it is VERY easy to do with what i already have done. I cant do any testing right now cause i am on my laptop.. but i will once i get...
  20. Killer7ofu

    100% Custom Loot tables - v1.7.7

    Alright i got mine working.. need to make sure the helicopters crashes work right and then i will upload the files.
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