Is it possible within this menu to add colors to the vehicle parts needing to be repaired based on their damage percentage like dayz mod was?
["Repair Body",,"",-5,[["expression","['repairCarHull'] Call...
Thanks for taking a look :)
I am not sure that these are the classnames, I got them from the Editor though.
I assume the "Land_Pumpa", is correct though as I used infistar to bring up the 'delete object' on the server and it returned that classname for it in order for me to confirm deleting it...
I've added some extra pumps to config.cpp but still cannot fill water bottles from pumps in Chernarus.
Any idea what else I need to do in order to make this one work?
Any help is much appreciated :)
name = "Water tanks, barrels, coolers or pumps"...
Actually, you know what... I have mySQL servers with my website host....
I didn't think of using that to create one :/
I'd prefer to keep it all with the same provider :)
I think the permissions are there, I'm just not well up on SQL to work it out.
Thank you man, that is really helpful.
I get an Access Denied error because I don't have enough privileges when trying to do the same.
I'll have to leave it for now as rl is calling :)
PS: I use mysqlworkbench ;)
I have an issue where only a handful of vehicles are spawning on a fresh database install.
How can I up the amount of vehicles spawning?
Also, how can I add custom vehicle spawn points?
The database is different than I remember it being on 18.104.22.168
Thanks for any help :)
Cool, thanks for the step by step info man :)
Having read the end of your post, I too have never really played with debris on. I think I will leave it for a short while and see if people request it to be removed. Unless I get bored of it either.
I like how you dynamically spawned...
Would anyone know how to create a script based on the following:
Have all the usual spawn points.
Then for certain UID's , let these guys have an additional Spawn Location named 'Home' which would allow them to spawn at their respective bases.
Each base would be from a coordinate that is...
This appears to have worked for me :) . It's live on our public server about 12 hours now and still seems to not have any issues.
I can actually see the logic in how you have written the script and your 'notes' help to understand what is happening.
Thank you so much,