yea someone should make a tutorial on how to make triggers happen on restart, death spawn only, and first connect to server.
this would be very usefull to me :)
found out how to save off map vehicles from being deleted on restart. go into your database, in the WORLD table change which ever map you want to not delete the vehicles from, lets say chernarus. the X and Y coordinates should be MAX so start by putting 1000000000 in each. the max area i could...
no no, i know how to spawn vehicles, but when server is restarted the out of bounds vehicles delete. think it isnt off of the vehicle spawn script it is when ever i restart the server...
hey guys, im in the middle of a switch of server hosts. and boy does Dayz.st restrict EVERYTHING!!!! aghh... have to email the admin to get the damn hiveext.ini edited...
well i noticed on dayz.st they have a spawn vehicle button on their control panel, so does HFB. the only issue is their...
also no idea why but my rpt says
ErrorMessage: File mpmissions\__cur_mp.chernarus\mission.sqm, line 1346: /Mission.Vehicles: Member already defined.
NetServer::finishDestroyPlayer(1661358796): DESTROY immediately after CREATE, both cancelled
im going to try to add them to excelsiors bridge...
Just a thought since I have never seen one of the crashes ever happen on my server, is a message displayed to all that a heli is leaving X location and looks like it is going down soon, headed Y way.
yea me too even after the fix the whitelist isnt working, works for me perfectly fine, just closes instantly on non admins.
basically its able to get to wardrobe_activate.sqf, but once it exec's wardrobe_execute.sqf it shuts down for them.
well this works, sort of. if the player aborts with the menu, by clicking esc and quickly hitting abort before it greys out, it will not create a bot. if they use alt tab and kill the program it will create bot.
there is a way to, watch this video. I usually just create the items in the single player editor, then from the mission.sqm i extract each buildings XYZ coordinate and azimuth and place the item into my database in the instance_deployable table.
Hey guys, i am using this command in my init.sqf .
//enableRadio false;
i recently noticed all my VON messages are not showing the name when they use it. which is almost impossible to restrict voice on, without. I am wondering if this is the issue, im looking through all my mods i have and cant...
no u can deploy any time. as pilot.
just looking at your pbo im noticing a very messy like atitude. why do you have two compiles.sqf
Found your issue, take a look at BTC_fast_roping_init.sqf
#include "=BTC=_functions.sqf"
BTC_fast_rope_h = 21;
BTC_AI_fast_rope_on_deploy = 1...
during the day everything works, but at night what ever you put you get every 15 min a 10 min boost. so basically if my math is right, your 12 hour night will be 28, 15 min cycles. so 7.2 hours of night which ever way u go...
Im tryring this right now, and im on night after a working every 10...
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