so your just getting kicked for restriction? cuz that means its working.
and does anyone know why the night time schedule doesnt go as fast as it should?
i just watched after ten min at night 630am-640am
with
[6,true,10,1,true,12]
so i waited and saw that it only skipped 5 min...
did you delete that portion in dayz_server.pbo somthing.fsm?
and you are initializing it in the init with the
[5,true,10,1,true,15] execFSM "fixes\core_time.fsm"; X5 speed updates every 10 and at night X15 speed
where your code should be: mpmission\dayz_1.chernarus\fixes\core_time.fsm
Hey im trying to pin point where this is happening, and i think its because of the ai. My players and I have noticed when a player is bandit they cannot be first in the car or vice versa before a hero or survivor get in. does this sound faction based?
feel like im in high school and didnt cite my work. sorry guys was a long ass time ago i had the snippet forgot where i got it from. i do think yes you are right on the creator.
most scripts require you to alter your BEC scripts files to allow them to be run. if you got banned from your own server just unban yourself and edit the script its telling you to!
im getting this error in my rpt
Error in expression <skipTime _skipTime;
_lastjipupdate = time;
JipT>
Error position: <_skipTime;
_lastjipupdate = time;
JipT>
Error Undefined variable in expression: _skiptime
EDIT: I think i was using the script core_time.fsm from armaholic, the one...
editing the FN_SelfActions would be able to. lets say for removing.
if( _damage < 0.15 ) then {
if (!_skip ) then {
_string = format["<t color='#0096ff'>Remove%1</t>",_cmpt,_color]; //Remove - Part
_handle = silver_myCursorTarget addAction [_string...
Hey this is finally working for me. but i dont think the if statements working.
if (_victimName == _killerName) then
{
_message = format["%1 killed himself",_victimName];
_loc_message = format["PKILL: %1 killed himself", _victimName];
}
the message _message...
cpbo is a pain in the arse to unpack. but its possible.
1 right click cpbo make shortcut
2 inside target path at the end of the line AFTER the " type this where the name of the pbo your trying to open is (note doesnt like weird chars)
-e dayz_1.chernarus.pbo and then save and open the shortcut...
These errors sometimes happen. sometimes they dont. dont know why. if anyone can shed some light i would apreciate it.
13:02:54 "HIVE: WRITE: "CHILD:305:"2743":[67,[4836.25,2351.89,0.116093]]:0.480389:""
13:02:54 "HIVE: WRITE: "CHILD:306:"2743":[]:0.700787:""
13:02:54 Server: Object 19:67 not...
Waypoints? well that can be enabled inside Sargeai\SARGE\SAR_config.sqf
//1=Enable or 0=disable debug. In debug could see a mark positioning de leader and another mark of the destination of movement, very useful for editing mission
KRON_UPS_Debug = 1;
just from some research at http://community.bistudio.com/wiki/globalChat
I think you would want to edit this line in logincamera.sqf:
cutText [_welcomeMessage, "PLAIN DOWN"];
and change cutText to globalChat
think this will work, im a noob.
player globalChat "_welcomeMessage"
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