good job on taking the thread and totally side swiping it with a useless argument. demit delete your non helping posts. this is a forum to learn, not to bicker and fight.
ive tried using the kill zombies in a certain distance for this. but didnt work. anyone know why?
//Base protection for Players with Eventhandler
//
//requires Trigger with activation BLUEFOR and OPFOR with name Basis_West and Basis_East
//
// you can't fire out of your own Base
//
//Those who...
heres my between cherno and electro LHD, at a height where u can put tents second level room.
class Item###
{
side="EMPTY";
id=###;
position[]={7728.18,-9.7,2128.12};
vehicle="TK_GUE_WarfareBAntiAirRadar_Base_EP1";
azimut=13...
stats.php line 44
$con = mysql_connect($host,$username,$password);
so im guessing you didnt read the instructions and change your database.php to your server credentials for your database. or there is a problem with somthing else. please let me know.
This works nice with the hospital only script.
added this
_Hospitalfound = count nearestObjects[player,["Land_A_Hospital","CDF_WarfareBFieldhHospital","USMC_WarfareBFieldhHospital"],_HospitalDistance]; // check if near Hospital
and
_Ambulancefound = count...
ok guys ive read over a few of the newer posts. The night time is not working, it doesnt skip by correctly seems it doesnt skip by right. you could set it to skip night at 30X but still get one outcome, normalish mabe 1-10 min faster.
I deleted this script because of that and the issue i was...
guys... this isnt a fighting or even a chatting forum. you just wasted the first page with BULLSHIT. DELETE YOUR DAMN COMMENTS! We dont need to see your bickering here to fix a script. thanks for your input but it isnt needed.
how did you bind to ins? i have looked into this way before, and couldnt figure it out. im using always on version because of this. i didnt want to make custom button 20, to be the debug screen.
this works. but will screw up your towing and lifting. also antihacks need to be changed so you allow some esp hackers in, but it works.
i would go inside friendliescheck.sqf and change [0,0,0]lwrist to [o,0,0]head. which will put the ball 1 m above their heads. working on acurate number for...
so are we ever going to expect those towers to come back which are in your main pic excelsior? the bridge is great and all just wondering :D
mabe tell me how you did it so it was soo acurate so i could create a bridge too. :D
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