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    Accelerated Time

    missing ; at the end :D
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    Accelerated Time

    so your just getting kicked for restriction? cuz that means its working. and does anyone know why the night time schedule doesnt go as fast as it should? i just watched after ten min at night 630am-640am with [6,true,10,1,true,12] so i waited and saw that it only skipped 5 min...
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    Accelerated Time

    did you delete that portion in dayz_server.pbo somthing.fsm? and you are initializing it in the init with the [5,true,10,1,true,15] execFSM "fixes\core_time.fsm"; X5 speed updates every 10 and at night X15 speed where your code should be: mpmission\dayz_1.chernarus\fixes\core_time.fsm
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    SARGE AI Framework - Public Release

    Hey im trying to pin point where this is happening, and i think its because of the ai. My players and I have noticed when a player is bandit they cannot be first in the car or vice versa before a hero or survivor get in. does this sound faction based?
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    Deleting Rockets Added Garbage/Debris

    feel like im in high school and didnt cite my work. sorry guys was a long ass time ago i had the snippet forgot where i got it from. i do think yes you are right on the creator.
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    Flip Vehicle

    well what restriction # you getting when kicked first things first. whats the dart log line u get when kicked.
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    Flip Vehicle

    most scripts require you to alter your BEC scripts files to allow them to be run. if you got banned from your own server just unban yourself and edit the script its telling you to!
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    Accelerated Time

    im getting this error in my rpt Error in expression <skipTime _skipTime; _lastjipupdate = time; JipT> Error position: <_skipTime; _lastjipupdate = time; JipT> Error Undefined variable in expression: _skiptime EDIT: I think i was using the script core_time.fsm from armaholic, the one...
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    Need help with death messages

    upload ur pbo
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    Kill messages/Death messages

    This does do what is said. my debug monitor over writes the message after 1 second tho. need to find a way to fix that.
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    Submenu for repair / remove

    editing the FN_SelfActions would be able to. lets say for removing. if( _damage < 0.15 ) then { if (!_skip ) then { _string = format["<t color='#0096ff'>Remove%1</t>",_cmpt,_color]; //Remove - Part _handle = silver_myCursorTarget addAction [_string...
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    Need some help with an error in my RPT

    thank you. will keep my eye out for the last chunk, seen it a few times and a hacker was present at the time.
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    Need help with death messages

    Hey this is finally working for me. but i dont think the if statements working. if (_victimName == _killerName) then { _message = format["%1 killed himself",_victimName]; _loc_message = format["PKILL: %1 killed himself", _victimName]; } the message _message...
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    Death Message

    what host?
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    Death Message

    cpbo is a pain in the arse to unpack. but its possible. 1 right click cpbo make shortcut 2 inside target path at the end of the line AFTER the " type this where the name of the pbo your trying to open is (note doesnt like weird chars) -e dayz_1.chernarus.pbo and then save and open the shortcut...
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    Need some help with an error in my RPT

    These errors sometimes happen. sometimes they dont. dont know why. if anyone can shed some light i would apreciate it. 13:02:54 "HIVE: WRITE: "CHILD:305:"2743":[67,[4836.25,2351.89,0.116093]]:0.480389:"" 13:02:54 "HIVE: WRITE: "CHILD:306:"2743":[]:0.700787:"" 13:02:54 Server: Object 19:67 not...
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    [Release] Fred's Wardrobe v1.0.2

    pathtoskins = "wardrobe\skins\"; EXECscript1 = 'player execVM "'+pathtoskins+'%1"'; if ((getPlayerUID player) in ["121853574"]) then { skinmenu = [ ["",true], ["Desert Camo Clothing", [2], "", -5, [["expression", format[EXECscript1,"desert_clothes.sqf"]]], "1", "1"]...
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    DayZ Admin tools

    Waypoints? well that can be enabled inside Sargeai\SARGE\SAR_config.sqf //1=Enable or 0=disable debug. In debug could see a mark positioning de leader and another mark of the destination of movement, very useful for editing mission KRON_UPS_Debug = 1;
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    HALO Jump On Spawn! - Tutorial

    i definetly tried it out last night, was a major failure. was going to try again when pop was down, but i dont think its a working script.
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    Creating a spawn intro cut-scene?

    just from some research at http://community.bistudio.com/wiki/globalChat I think you would want to edit this line in logincamera.sqf: cutText [_welcomeMessage, "PLAIN DOWN"]; and change cutText to globalChat think this will work, im a noob. player globalChat "_welcomeMessage"
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