Gambling fix:
Change fn_selfactions:
if (s_player_gamble < 0) then {
s_player_gamble = player addAction [("<t color='#c30000'>")+("Slots")+("</t>"), "scripts\gambling\slotmachine\slots.sqf","",5,false,true,"",""];
};
if (s_player_gamble2 < 0) then {...