private["_array","_source","_kills","_killsV","_humanity","_wait","_myKills"];
if (deathHandled) exitWith {};
deathHandled = true;
//Death
_body = player;
_playerID = getPlayerUID player;
//Send Death Notice
//["dayzDeath",[dayz_characterID,0,_body,_playerID,dayz_playerName]]...