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  1. |pwn3d|Nexus

    [Support]- Right click to sell briefcases.

    Support thread for right click to sell briefcases. -VV- Orginal thread -VV- http://opendayz.net/threads/release-right-click-to-sell-brief.20739/
  2. |pwn3d|Nexus

    [Release]Right click to sell brief.

    (Sorry for the poor format, I'm new to releasing) Right click to sell briefcase. Version 1.0 This is for Zupa's gold coin script, or any other single currency script that uses headshots to store money amounts. Requirements (Notepad++/ >10 minutes /Easy) Easy = Blue <10 Installation Steps -...
  3. |pwn3d|Nexus

    Players Overpoch not loading properly.

    Some of my players are having the issue that when they start Arma2 OA with Epoch and Overwatch enabled, it loads Overwatch as the primary mod instead of Epoch. (The logo in the top right corner on the main screen says Overwatch and they get and overwatch load-screen) What do we need to do to set...
  4. |pwn3d|Nexus

    using overwatch in a new mod

    Cool, thank you!
  5. |pwn3d|Nexus

    using overwatch in a new mod

    How's the progress on this? It sounds like it's going to be amazing and I would love to help you out in any way.
  6. |pwn3d|Nexus

    Backpacks disappearing

    My player are constantly complaining to my admins and I about their backpacks getting deleted, usually when they place them on the ground (somewhat normal for dayz right?) but also when they log out and log back in. I haven't been able to find a fix for this, but one of my admins said he found...
  7. |pwn3d|Nexus

    [SUPPORT] Community AGN

    How would I go about adding safezones for the small traders? My player base wants them. I've looked through all the files and I can't see where any world coordinates are.
  8. |pwn3d|Nexus

    [Support] DZGM

    Forgot to address that. I do use it, but it fails to show players in vehicles, and I can't use the vehicle mark to show them because I have quite a lot of vehicle spawns so my map would just get flooded.
  9. |pwn3d|Nexus

    [Support] DZGM

    This works wonders for the ESP, but I also use the default infistar ESP to monitor players on the in game map, as it shows the players, and if they are in a vehicle. Is there any way to get this to work on the map as the infistar ESP does?
  10. |pwn3d|Nexus

    Hell's Playground DayZ Overwatch Server

    Lol iscariot, this is for the old Hell's Playground.
  11. |pwn3d|Nexus

    Gear deleted on skin change?

    Thanks ebay, is there a list of the files they changed? I looked into the change log but either they didn't add that or the ones I was looking at didn't list them. We're also having quite a lot of problems with the overwatch side of our server at the moment, along with the overwatch traders.
  12. |pwn3d|Nexus

    [Support] DZGM

    I'm available quite often if you need another person to help out. Pretty eager to learn more about scripting. From what somebody said you were actually on my server at one point, not sure if it was a lie or not though.
  13. |pwn3d|Nexus

    Gear deleted on skin change?

    Hmm. I looked over the new play_switchModel.sqf from the new epoch and it seemed the same, but I'll try it. Kinda sucks because I'm using Ebay's Group System and it uses that file.
  14. |pwn3d|Nexus

    Gear deleted on skin change?

    This is my player_switchModel.sqf
  15. |pwn3d|Nexus

    Gear deleted on skin change?

    When my players switch skins their main inventory, back pack, and secondary inventory get deleted. It happens to me and my admins as well so it's probably not my antihack. We just updated our Arma and Epoch, and we run an Overpoch server, anybody else having this issue or know of a fix?
  16. |pwn3d|Nexus

    [Support] DZGM

    I think somebody has mentioned this earlier, or at least something similar, but with infistar ESP it only shows the name above the one of the players in the group, and it is always the leaders name. Anyway to fix this? Other than that, amazing scripts. Lots of good feedback from my players.
  17. |pwn3d|Nexus

    [SOLVED]Epoch traders not staying open for player after 1.0.5.1 update

    I'm assuming I should just delete and that will work. I'll try it now.
  18. |pwn3d|Nexus

    [SOLVED]Epoch traders not staying open for player after 1.0.5.1 update

    All I could find in my AH.sqf that resembles that block of code is this
  19. |pwn3d|Nexus

    [SOLVED]Epoch traders not staying open for player after 1.0.5.1 update

    Sorry I post so many help request threads but I feel like a lot of people are going to have this issue once they update. We updated yesterday and today my players are reporting that they can not keep their trader menus open, however I can. That leads me to believe that I need to add an exception...
  20. |pwn3d|Nexus

    Epoch Base Maintenance

    Right now we're just using a SQL event to update the time stamps in the DB. but thank you for reminding me to take the option out of the fn_selfaction
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