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  1. MajoeT

    Private Hive Tools [PHP]

    Oops I had my instance ID as 17 instead of 11. Doh! Any chance of an update for Epoch 1.0.1.4.. alot has changed!
  2. MajoeT

    Private Hive Tools [PHP]

    The database works except the info board doesn't work and compared to the demo version mine seems awfully slow, any ideas?
  3. MajoeT

    Excelsior Bridge - Chernarus

    Works brilliantly. Got this running on our Epoch server along with Sarges AI on the island for a new activity for players.
  4. MajoeT

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    Good work mate, I was wondering do you have a list of files you've editted so we can do a merge rather than using your .pbo as a basis? Thanks.
  5. MajoeT

    [Release] Fred's Dead Player Journal (Study Body Replacement)

    Ah didnt realise there was an additional thing to edit, thought it was all done in the study_body.sqf. Got it fixed now and customized the messages thanks! Has anyone worked out how to show killer/weapon/range?
  6. MajoeT

    [Release] Fred's Dead Player Journal (Study Body Replacement)

    The temp doesn't display for me, just says "unknown" on any body. Strange! The journal works though.
  7. MajoeT

    [Release] Fred's Dead Player Journal (Study Body Replacement)

    So no way to add in the killed by message on the body? :(
  8. MajoeT

    [Release] Fred's Dead Player Journal (Study Body Replacement)

    Well I did ask for help and this person was kind enough to reply with a solution. Althasil - its likely because I'm using DayZ Epoch so my playerdied is different to that: Any ideas? :) I also noticed my death message board has actually stopped working before adding the journal actually
  9. MajoeT

    [Release] Fred's Dead Player Journal (Study Body Replacement)

    Doesnt appear to show the killer, weapon or distance or even the temperature! I watched a couple of people get shot and it just says "nil" :( What did I do wrong?
  10. MajoeT

    [Release] Fred's Dead Player Journal (Study Body Replacement)

    Thanks buddy will give it a try tomorrow :) Also, the _diff < 20 - is that minutes?
  11. MajoeT

    Custom Loadout for Donators

    I ignored him tbh Mhkail - wasnt worth my time :) Seven, any guide to doing that?
  12. MajoeT

    [Release] Fred's Dead Player Journal (Study Body Replacement)

    Works brilliantly, nice job. How would you add "killed by XX" if you wanted to? cheers
  13. MajoeT

    Base Building DayZ 1.2 Released

    Adding the new Epoch storage (hut/domed tents) to the menu makes them not save any loot inside at all, any ideas?
  14. MajoeT

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    I added the dome tents to the ingame buildable menu but they don't save items, any ideas on this one? :) That owner db code is for bliss, unsure of the hive I use on how to work it.. not important really, dont get many requests to remove stuff
  15. MajoeT

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    Thats for bliss though isnt it? Not quite sure how to do it for my database Your second quoted code btw would remove putting keycodes in completely on all keypanels if I'm reading it right, the first one removes the code to remove objects :)
  16. MajoeT

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    The keypads one isnt an issue, nobodies made on in the editor its all been made ingame so thats fine its just the removal code for anything placed in the editor or already on the map :) Just removed the first thing you quoted and about to test now. TYVM :)
  17. MajoeT

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    Great, as I'm using the little fix kikyou2 has put in for admins to be able to remove and no-body writes down all their codes so we end up having to help anyway :) Will get this removed as before I started using BB1.2 I was making bases in the editor.. and we have quite a few! Thanks mate :)
  18. MajoeT

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    How would you disable the code removal option as a temporary measure until we can get this working? :)
  19. MajoeT

    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    If you could update the guide that'd be awesome as at the moment I've had to revert back to using the materials already on the list :)
  20. MajoeT

    HOW TO ADD MORE BUILDINGS TO BASE BUILDING 1.2

    So adding new materials I get this issue: Where they dont show the icon and it seems to replace the true/false variables under the egg timer. It registers that I have the item in my inventory, however it doesnt seem to let me build the generator (I've set it to require one ItemGenerator...
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