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    Help me please :(

    hmm i have no idea then :( if there exactly the same install then there has to be something missing on the VPS :( sorry i cant help more
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    Help me please :(

    can you connect to DB (SQL) on VPS using navicat? did you install the VisualC++ packs on your VPS?
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    Help me please :(

    also make sure the SQl is running on the VPS correctly (can you connect to the SQL DB using navicat or SQLYOG?)
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    Help me please :(

    You need to install the Visual C++ x86 Redistribution Package for Visual Studio 2013 from http://www.microsoft.com/en-us/download/details.aspx?id=40784 on your VPS :p also install the below to be sure :) Visual C++ x64 Redistribution Package for Visual Studio 2013 Visual C++ x86 Redistribution...
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    Help me please :(

    Clean install server files make sure your starting server with -mod=@DayZ_Epoch;@DayZ_Epoch_Server; make sure your starting client with -mod=@DayZ_Epoch; ensure SQL is imported and HiveExt.ini is configured start server up first then start client make sure in client you see the epoch logo...
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    Help me please :(

    more info please 1. what epoch version? 2. were did you download it from? 3. standard mission file or custom? 4. arma patch version. we cant help with just a screen shot :)
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    Help adding multiple map markers at once for carepackages!

    ok problem is the script will always create a marker called "MarkerDrop", if this marker already exists the the script cant make it again so a quick dirty method to avoid this is to have the script check if the marker already exists and if it does make a second one called "MarkerDrop2" heres...
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    And sheep make a mad dash thru his browser history. finds open dayz logs in. post some random...

    And sheep make a mad dash thru his browser history. finds open dayz logs in. post some random help.....and hes gone :)
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    [SUPPORT] - Sheeps Epoch Repack

    i could never figure it out :( it has to be one of the scripts that affects traders (trade from backpack/vehicle maybe or vehicle preview?) i even tried moving the entire traders menu section in fn_selfactions to its own files and the issue still happens :(
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    [SUPPORT] - Sheeps Epoch Repack

    namaslk isnt in the repacks? any way that usually means theres a problem with dayz_spaceinterrupt or infistar if you have it if not im sure its covered in this thread...somewere....goodluck thread trolling to find it... i tried ...so much text ... :(
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    [SUPPORT] - Sheeps Epoch Repack

    Randomly checked in, so ill help you out :) open the following file DayZ_Epoch_24.Napf/scripts/spawn/spawn.hpp change the top line from class spawn_dialog to class e_spawn_dialog save the file you will need to rePBO the mission file or better yet just delete the PBO and arma will use the...
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    its so lonely here ...

    ill try get my entire old server and files that i used to run the celle pack on
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    Need help to update config cfgMagazine

    when messing with addons i found it easier to take the existing dayzcode's cfgMagazines (the whole file that contains it) and then edit it from there. this is how i was doing endgame...before epoch died in the ass :)
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    its so lonely here ...

    nothing special it could easily be ported over as the traders and other features are standalone
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    its so lonely here ...

    needs some changes but heres the old celle dayz i used back in the day its for 1.7.6.1 https://github.com/Fallingsheep1985/FactionZ FEATURES currency traders (like epoch has ) bank robbery admintools custom bases flags to show who owns base and more.... i dont support it but its there to use
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    [SUPPORT] - Sheeps Epoch Repack

    add them into the traders config, you will need the classname of each vehicle and to set a buy sell price
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    [SUPPORT] - Sheeps Epoch Repack

    the epoch devs screwed up and used "_intentory" instead of "_inventory" i think i replaced all "_intentory" with "_inventory" so use "_inventory"
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    [SUPPORT] - Sheeps Epoch Repack

    you need to add Land_MBG_Garage_Single_A -D to the allowed buildings list in fixes\variables look for dayz_allowedObjects and add your buildings to it
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    [SUPPORT] - Sheeps Epoch Repack

    :p dude going above and beyond again :)
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    [SUPPORT] - Sheeps Epoch Repack

    ok few thing to note, the repack is heavily modifed and most scripts have had changes to the default setups. so when adding a new script you follow the instructions of the script, if you can find a section of code or a file make sure you check every folder in the repack for it, i use Total...
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