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  1. J

    Help Thread for Epoch Remove Weapons

    I hope you had good holidays, do you have any information whether it worked or not?
  2. J

    Help Thread for Epoch Remove Weapons

    Try this ;): Now it should work like a charm.
  3. J

    Help Thread for Epoch Remove Weapons

    So first of all: Thanks for giving as much information as possible. But i am currently not on my home computer (and won't be on it for a couple of months), so i would gladly appreciate it if you could upload the custom_publish file. And does it remove the Ammo from the T34 when it is spawned...
  4. J

    Dayz Sahrani - Mod Development - Work In Progress

    Nonov do you consider doing a Mod for sahrani? Similar to the DayZ Mod. Or would you allow mod creators to use shrank?
  5. J

    Dayz Sahrani - Mod Development - Work In Progress

    You can now sell it as an ice combat map :D
  6. J

    Dayz Sahrani - Mod Development - Work In Progress

    I know just what you are talking about. Played the Standalone for 8h and never touched it since. It just don't really feel like DayZ for me. I just can't put my finger on what me really bugs about the Standalone. Anyway I also don't know what I shall think about arma 3. When I played it first it...
  7. J

    Tutorial- Remove weapons/Replace weapons on vehicles

    Yep, for example I use the Razer Anansi back home and I bound the thumbkeys to the F-Keys, and so my primary FireButton is F6 if I don't remember it wrong.
  8. J

    Dayz Sahrani - Mod Development - Work In Progress

    When I am back from my trip to NZ (in like 8 months...) I definitly gonna set up a nice Sahrani Server. With a few of my own additions ofc :D. But it will be vanilla and I won't care if no one joins it, at least it will be there so if anyone wants to play an almost vanilla Sahrani server they...
  9. J

    Tutorial- Remove weapons/Replace weapons on vehicles

    As i am currently in New Zealand i can't look into this problem on my own. But have you tried to bind the "Fire Key" to something else than LMB? Maybe that fixes it. I do rather think it has something to do with the car horn (or Motorbike horn in this case, should be the same classname though)...
  10. J

    Specific Area Logout-Punishment (Tested for Epoch) HELPTHREAD

    I am currently in New Zealand and dont have any access to my files right now. But if i am not completly wrong you don't need to call it because the server will call it automatically as soon as a player logs in. It's impossible (if you didn't fucked anything serious up) that a player joins your...
  11. J

    Help Thread for Epoch Remove Weapons

    Normally from here http://www.armatechsquad.com/ArmA2Class151656165165341654165165165165f/index.php
  12. J

    Blur Gaming Custom Spawn Tutorial

    http://opendayz.net/threads/blur-gaming-custom-spawn-tutorial.9785/page-10#post-92144
  13. J

    Areas player are not allowed to log out

    http://opendayz.net/threads/specific-area-logout-punishment-tested-for-epoch.20686/#post-108516
  14. J

    Specific Area Logout-Punishment (Tested for Epoch)

    Specific Area Logout-Punishment VERSION vers. 1.0.0 Finally making a tutorial for this.... better late than never right? In the Vanilla versions of this Script you will get randomly Spawned around the Map if you logout in a specific Grid of the Map. Requirements (inc. Tools(must include...
  15. J

    Specific Area Logout-Punishment (Tested for Epoch) HELPTHREAD

    Post your issues here:
  16. J

    Help Thread for Epoch Remove Weapons

    No Problem.
  17. J

    Help Thread for Epoch Remove Weapons

    The weapon now should be the same as for the Mi17. The problem is that you cant remove it right now as far as i see it. You can remove the ammunition atleast. If that enough (cant be refilled if you havent added anything that can do it, like vehicle service points.). try something like this...
  18. J

    Help Thread for Epoch Remove Weapons

    When i have time i come back to this.
  19. J

    Help Thread for Epoch Remove Weapons

    Try this: if (_object isKindof "Mi17_rockets_RU") then { _object magazinesTurret [-1]; _object removeMagazinesTurret ["128Rnd_57mm",[-1]]; _object WeaponsTurret [-1]; _object removeWeapon "57mmLauncher";
  20. J

    NEW DAYZ TAVIANA SERVER!!!

    Fixed that for you mate ;)
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